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Buildings
In Realm Grinder, Buildings produce coins and represent the base income. Since v2.1, they visually level up as you purchase more buildings.

Universal Buildings Edit

Farms, Inns, Blacksmiths, and Hall of Legends are considered universal buildings. They are all available by default except for the Hall of Legends which only shows up along aligned buildings.

Important: These four buildings are considered "Neutral" for alignment-targeting upgrades and spells.

Aligned Buildings Edit

Aligned buildings only appear after the player has purchased one of the three Proofs:

  • Good Buildings require the Proof of Good Deeds
  • Evil Buildings require the Proof of Evil Deeds
  • Neutral Buildings requires the Proof of Neutrality

In the game, aligned buildings are represented in different colors and easily recognizable. (Good in blue, Evil in red and Neutral in a dark grey)

Building Alignments
Tier Good Evil Neutral Base Cost Base Production
1 Farm 10 2
2 Inn 125 6
3 Blacksmith 600 20
4 Warrior Barracks Slave Pen Deep Mine 1,800 65
5 Knights Jousts Orcish Arena Stone Pillars 5,600 200
6 Wizard Tower Witch Conclave Alchemist Lab 38,000 650
7 Cathedral Dark Temple Monastery 442,000 2,000
8 Citadel Necropolis Labyrinth 7,300,000 8,500
9 Royal Castle Evil Fortress Iron Stronghold 145 M 100,000
10 Heaven's Gate Hell Portal Ancient Pyramid 3.2 B 1,200,000
11 Hall of Legends 200 B 250,000 per Trophy

Underlined buildings can be upgraded to Unique Buildings. - Hover over their names to get more information.

Cost & Production Edit

As visible in the above table, regardless of alignment, each building tier has the same cost and production bonus as other buildings in the same tier, and equivalent building upgrades.

Cost of buying next building increase based on amount of building of that type.

Pre Ascension  Formula: $ y * 1.15^x $  where y is cost of first building and x is number of buildings of that type.
Post Ascension  Formula: $ y * 1.03^x $  where y is cost of first building and x is number of buildings of that type.


Building Assistants Edit

Building-assistant-farm-upgrades

Acquiring the first two building tier upgrades of any building type, except for the Hall of Legends, gives one assistant. The first two tier upgrades appear at the 5th and 25th buildings, and buying all of them should give a total of 20 assistants.

Faction Buildings Edit

Buildings that are only visible in the background when you join a specific faction. Since v2.1, they visually level up as you purchase more buildings.

Unique Buildings Edit

At certain reincarnation levels, each Faction will have the possibility to upgrade one building in to a unique faction-exclusive building. (eg. Fairies will be able to upgrade Farms to Enchanted Fields.) These Unique Buildings will grant access to the Research progress system.

R16 is required for Vanilla Unique buildings, R22 for Neutral, R28 for Prestige, R46 for Dragons, and R75 for Mercenaries, each giving access to their respective Vanilla, Neutral, Prestige, and Mercenary Researches.

Fairy Unique Building Design
Special-building-fairy
Upgraded from Farms
Goblin Unique Building Design
Special-building-goblin
Upgraded from Witch Conclaves
Titan Unique Building Design
OHbuilding
Upgraded from Hall of Legends
Elf Unique Building Design
Special-building-elf
Upgraded from Warrior Barracks
Undead Unique Building Design
Special-building-undead
Upgraded from Necropolis
Druid Unique Building Design
SCbuilding
Upgraded from Stone Pillars
Angel Unique Building Design
Special-building-angel
Upgraded from Heaven's Gate
Demon Unique Building Design
Special-building-demon
Upgraded from Hell Portal
Faceless Unique Building Design
Sunken building
Upgraded from Labyrinths
Dwarf Unique Building Design
Uniquebuilding-dwarf
Upgraded from Blacksmiths
Drow Unique Building Design
Uniquebuilding-drow
Upgraded from Dark Temples
Dragon Unique Building Design
DragonUniqueBuilding
Upgraded from Iron Strongholds
GoodMerc Unique Building Design
GoodMerc Unique Building
Upgraded from Knights Jousts
EvilMerc Unique Building Design
EvilMerc Unique Building
Upgraded from Evil Fortresses
NeutralMerc Unique Building Design
NeutralMerc Unique Building
Upgraded from Alchemist Labs

Leges Unique Buildings Edit

Starting at R100, Leges alignments will become available, which provide an additional Unique Building for each Faction.

Holy Site
Upgraded from Cathedrals
Flesh Workshop
Upgraded from Orcish Arenas
Mountain Palace
Upgraded from Deep Mines
Swarming Tower
Upgraded from Wizard Towers
Burning Abyss
Upgraded from Hall of Legends
Forbidden Library
Upgraded from Monasteries
Arboreal City
Upgraded from Citadels
Slave Market
Upgraded from Slave Pens
Ziggurat
Upgraded from Ancient Pyramids

Related Links Edit

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