In-game description:
Prove your loyalty and dedication to the factions by completing their unique Challenges. You will be rewarded with new perks and upgrades to help in your Realm Grinder progress!
All challenges need that faction.
All challenge 2 need that faction and that bloodline.
All last challenge need that faction and their unique building.
All Prestige challenges up to and including challenge 3 will tell you what base faction to use but it also needs that faction.
All other Prestige challenges still need that faction to complete.
Challenges were first implemented in v1.4, The Secret of the Realms expansion, bringing new perks to the Vanilla Factions. More challenges[1] were added as new factions appeared. As of v2.5, there are now a total of 46 tier challenges, and 58 rewards[2].
Upon reaching R2, a "Challenge" tab will appear, there you can see a list of all the available challenges with their unlock requirements. There are several Tier challenges for each faction. They can only be completed in order of tier, as each require the previous one be completed, but you can accomplish multiple tiers on a same run. - You just cannot get later Tiers before earlier Tiers.
Each tier challenge rewards a perk, and completing all the tier challenges of a Faction will reward a spell upgrade.
All challenge rewards[3] are free, and after the faction spell upgrade has been purchased, will be turned on by default. When they are active (!)[4], they can be toggled on and off by clicking on their respective icons, and will remain through soft-resets until turned on again.
Once a challenge has been completed, the perk will be available whenever you are playing as the faction corresponding to the background of that challenge. For example, Demons benefit from Demon Challenge 1, but also Goblin Challenge 2, and do not benefit from Demon Challenge 2 (which lacks the red/black background).
Challenge Clues[]
These clues are visible in the icons tool-tips of the challenge tab, or as-is if the extended list option is enabled.
In-Game Challenge Names & Clues | |||
---|---|---|---|
Faction | Tier | Name | Clue |
Fairy | 1 | Pixie Mischief | The Fairies are small and mighty, and they can turn little things into all you will ever need. Speed is paramount and they do not tolerate cheating! |
2 | Donations | Our farmers' crops are not growing. Perhaps a little quick magic can help change that. | |
3 | Enchanted Lands | The Fairies have developed a taste for honey. Find out quickly if they have a queen! | |
Elf | 1 | Advanced Civilization | The elven council has asked you to provide proof of your loyalty to their cause. Hopefully you'll be quick and efficient enough to impress them. |
2 | Light Collector | The elven council has asked you to gather the light of countless stars. Time is of the essence! | |
3 | Runic Conversion | The elven council intends to use the light you've gathered as a weapon against their corrupt cousins, as soon as they detect weakness. | |
Angel | 1 | Efficient Magic | The blazing seraphim have entrusted you with a sacred mission: Purify the denizens of the realm with the most holy of lights. Hurry up, corruption is spreading fast. |
2 | Mana Crypts | The archangel leaders have entrusted you with a sacred mission: quickly harvest enough magical power to become a beacon of magical selflessness. Extorting from the poor is forbidden. | |
3 | Nephilim's Blessing | The fallen nephilim have noticed your abilities and have entrusted you with a secret mission: Spread false hope upon the legends of mortals. | |
Goblin | 1 | Discount Season | The goblin king has revealed the secrets of his race's success. Patience and persistence. |
2 | Elite Warriors | Goblin elites are used to unimaginable wealth. They will only work for you after you bribe them generously and show them your worth. | |
3 | Smuggled Jewels | The goblin king wants a castle made of jewels all to himself. | |
Undead | 1 | Deadly Impatience | The walking dead aren't very fond of a living being among their kind. Fortunately for you, an army of shambling corpses is slow to both think and move. |
2 | Experienced Helpers | The walking dead, pleased with your newfound strength, send you on a mission to reap as many souls as possible under the cover of the Night to bolster their forces. | |
3 | Death Knights | The walking dead are prepared for a zombie invasion. Their last task for you is to loot the local cemeteries for possible equipment. | |
Demon | 1 | Trophy Collectors | The Princes of Hell wish to test your skills at gathering coins without outside help. |
2 | Legendary Antics | The Princes of Hell demand a tribute, unleash the beast by extorting every other faction in this realm. You should perform this task with haste, for they are well known for their impatience. | |
3 | Passage to Tartarus | The Demon King has ordered you to prove your might to the entire realm. | |
Titan | 1 | Rich Followers | The mighty titans have decided to give you and a dozen of you most loyal subjects a chance to prove that your kingdom's economy is as strong as theirs. |
2 | Harmony of Thought | The mighty titans wish for you to harness arcane powers through your fingertips. | |
3 | Balanced Economy | The mighty titans are almost ready to accept you into their pantheon. They request that you gather enough offerings to mark your ascension. | |
4 | Storm of Wealth | The mighty Titans wish to cement their legendary status for perpetuity. You must focus on this task and no other to be able to join them. | |
Druid | 1 | Silent Assistance | The ancient druids request evidence that you are a servant of balance before your inclusion to their ranks. |
2 | Balanced Current | Our sorcerers are desperately trying to stabilize the balance of the realm, this is your opportunity to gain their favor - and live another day. | |
3 | Eldritch Architecture | Pleased with your efforts, the elder druids assigned you with an important task: empower our obelisks, sacred churches and sarcophaguses. | |
4 | Overflowing Mana | The Druids need more spell power, but they are worried about outside influences throwing off their balance. | |
Faceless | 1 | Recruitment | You are always growing - but what to do when you can only start from a single cell with no means of survival? |
2 | Mystic Maze | Your hive superiors have ordered you to set up a base without alerting any nearby enemies. | |
3 | Cyclopean Army | Our enemies, the Outer Gods, have returned. Use mind control to enhance our forces and repel this threat. | |
4 | Omnipresence | We are suffering attacks from another Hive. It's time to remind them the power of our master. | |
Dwarf | 1 | Enchanted Crystals | The dwarven lords have asked you to enchant their pickaxes. |
2 | Biased Architecture | The dwarven lords have asked you to provide their people with ale. Hurry up, the dwarves are getting thirsty! | |
3 | Rich Miners | The dwarven lords have asked you to help them collect trade supplies for all the factions of the realm. | |
4 | Paladins | The dwarven lords are interested in training the troops into pious warriors. Begin the initiation as soon as possible. | |
5 | Underground Foundations | The dwarven lords have asked you to create underground tunnels connecting the allied factions. | |
Drow | 1 | Organized Crime | The mysterious drow wish for you to prove your murderous honor to them. |
2 | Dark Elegance | The Spider Queen is not pleased with some of her worshippers. You must weed out the weak and sacrifice them at the temple altar. | |
3 | Sorcerer's Pact | A legion of interlopers have invaded our sanctuaries. Work yourselves into a rage and tear them apart. | |
4 | Trained Assassins | There is a civil war between 2 Spider Gods. Bolster our forces and wipe the weaklings off the face of the realm. | |
5 | Shadow Mirage | It is time to emerge from the shadows. Our warriors will demonstrate their hard work and lead us to domination of the realm. | |
Dragon | 1 | Sky Monarch | The Titan leader has approches you with an offer you cannot refuse: Use the help of your Draconic allies to guard his domain and lighting itself will enchant you riches. |
2 | Barkscales | Unstable power flows through your workforce. Prove to the Dragon lords you can sustain and control every sip of it. | |
3 | Serpent Queller | Legends tell of a terrible sea monster destroying ships and harbors. With your dragon and faceless allies you can finally form a powerful army to raid its underwater lair. Slaying the leviathan will not only earn your kingdom eternal glory, but will make the overseas emporium flourish once more. | |
4 | Draconstellation | Centuries ago, the Dragon race managed to stockpile the absolute pinnacle of wealth. Scattered in the stars, help them establish a stronger connection with the void between the realms. | |
5 | Ancient Incantation | You have affiliated with many magical races in the past, but none as potent as the dragons, whose very breath is among the strongest of forces. There might be some way for your wizards to exploit this... | |
6 | Dracomet Vault | This backwater world has been conquered. The Dragonlords strive for greater riches. Follow the Dragon King, soar through the heavens and claim the energy of the cosmos. |
Final Challenge Rewards[]
Final Rewards are all Spell Upgrades, given on completion of all Tier challenges of a Faction. They will be available, and turned on by default, after buying the Faction spell upgrade.
Final Reward: Spell Upgrades | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Name | Faction | Upgrade Effect | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Fairy Orchestra | Fairy | Each assistant generates 3 times as many faction coins while Fairy Chanting is active. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Star Blessing | Elf | Automatic clicks from Sun Blessing have a 100% chance to trigger Elven Luck, gaining coins equal to 250000% of your production and gathering 1000 random faction coins. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
God's Throne | Angel | Mana regeneration is increased by 50% while God's Hand is active.
Also increases spells cast amount multiplicatively based on your offline mana regeneration. Formula: ??? | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Avarice Drive | Goblin | Goblin's Greed counts Faction Coins for in this Reincarnation. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Midnight Time | Undead | Increase Night Time assistant bonus based on total time spent offline.
Formula: where x is your Time Spent Offline (Total) stat in seconds. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Hellfire Burst | Demon | Reduces Hellfire Blast mana cost based on of the amount of trophies you have unlocked.
Formula: where x is the amount of trophies unlocked. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Thunderstorm | Titan | Lightning Strike now grants more faction coins based on your faction coin find chance.
Formula: where x is your current chance to find Faction Coins. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Primal Balance | Druid | Grand Balance now affects extra buildings based on total mana produced.
Formula: where x is total mana produced this R and A is the number of time you Ascend
| ||||||||||||||||||||||||||||||||||||||||||||||||||||
Focused Thoughts | Faceless | Give Brainwave a headstart based on its activity time in this game, with a minimum of 1 minute, then grows up to maximum duration. +1 second per 5 minutes Active Time (This Game). | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Iron Grip | Dwarf | Increase Diamond Pickaxe duration by 8 seconds, and its bonus to Faction Coin find chance is passively applied as a multiplier to excavations Faction Coin rewards. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Versatile Combo | Drow | Increase Combo Strike counter based on the amount of spells cast in this game, excluding Tax Collection.
Formula: where x is Combo Strike casts (This game) and y is every other spell's (except TC) casts (This game). | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Prismatic Breath | Dragon | While all 5 breaths are active, Reincarnations count 50% more for all purposes. |
Requirements by Tier[]
All challenges require to be played as the faction in question, to have all the previous tier challenges of that faction completed, and the additional requirements listed in the following table. Note that unlike artifacts, vanilla challenges can be completed with the prestige factions. Remember: the words "run" and "game" both mean "abdication".
Tier 1 Challenges (For R2, R4 and R6) | ||||
---|---|---|---|---|
Faction | Name | Requirement | Upgrade | For |
Fairy | Pixie Mischief | Only use Farms, Inns and Blacksmiths during a run where you buy all Fairy upgrades within 1 minute of a new game. Requires:
|
You gain free assistants based on fairy upgrades you have.
Formula: where x is amount of Fairy afflicted upgrades. |
Fairy |
Elf | Advanced Civilization | Get more than 400,000 Elven Coins in under 1 hour of a new game. Requires:
|
Reduces Elven Exchange cost multiplier.
Reduces cost multiplier by 0.025; with no other reductions applying, the multiplier will be 1.075 instead of 1.1. |
Elf |
Angel | Efficient Magic | Cast Holy Light 50 times during daytime within 20 minutes of a new run. Requires:
|
Reduce all spell costs by 10%. (Calculated after Angel (2,3) Angelic Wisdom.) | Angel |
Goblin | Discount Season | Have Green Fingers Discount roll more than 1000 seconds worth of production. (Note that despite GFD's description saying it works offline, it does not work in the same way. Consequently this challenge cannot be completed offline. See tips. Requires:
|
Green Fingers Discount now also cast 10 tax collections. | Goblin |
Undead | Deadly Impatience | Get 6 undead assistants from Undead Heritage. (This takes 11 hours, 6 minutes, 40 seconds, and the heritage doesn't really have to be bought.) Requires:
|
Undead Heritage works 5000% faster. | Undead |
Demon | Trophy Collectors | Collect 5000 Demon Coins without using Gem Power, Reincarnation Power, Researches or Excavations. (Only scrying for Faction coins and challenges are permitted) Requires:
|
Increase the production of all buildings and additively increase Faction Coin find chance based on the amount of upgrades purchased. does not suffer from Ascension penalties.
Formula: and where x is the number of uprade purchased. |
Demon |
Titan | Rich Followers | Have royal exchanges exactly equal to 13 times your assistants. You need a minimum of 13 assistants. (For example: 15 assistants = 195 Royal Exchanges) Requires:
|
You gain a free assistant for every 80 royal exchanges bought. | Titan |
Druid | Silent Assistance | Make the building targeted by Grand Balance surpass 99.9% production. Requires:
|
Animal Companions works faster.
Formula: where x is your Playtime (This Game) stat in hours. |
Druid |
Faceless | Recruitment | Have at least 125 assistants within 5 minutes of a new game. Requires:
|
Gain an extra assistant every minute. Resets every hour. | Faceless |
Dwarf | Enchanted Crystals | Cast 20 Tax Collections while having at least 4 spells active. Requires:
|
Reduce all spells cost based on the amount of gems you own.
Formula: where G is the number of gems you own and A is the number of times you ascended. |
Angel-Dwarf |
Drow | Organized Crime | Have Honor Among Killers with at least 500 trophies and 1000 Royal Exchanges bought. Requires:
|
Increase Royal Exchange bonus by 0.025% per trophy you own. | Demon-Drow |
Tier 2 Challenges (For R8, R9 and R11) | ||||
---|---|---|---|---|
Faction | Name | Requirement | Upgrade | For |
Fairy | Donations | Cast Fairy Chanting within 30 seconds of a new game with over 1000 Farms. Requires:
|
Tax Collections gives 10 more seconds worth of coins and Faction Coins. | Goblin |
Elf | Light Collector | Gather 60,000 automatic clicks. Don't spend more than 2 hours. Requires:
|
Increase Holy Light power by 10%. PA: 0.96% |
Angel |
Angel | Mana Crypts | Generate 500,000 mana in less than 3 hours without casting a single Tax Collection. Requires:
|
Increases maximum mana by 30%. | Undead |
Goblin | Elite Warriors | Buy over 250 upgrades and 17,000 buildings. Requires:
|
25% of your purchased upgrades are added to your total trophy count towards Hellfire Blast and Hall of Legends purposes. | Demon |
Undead | Experienced Helpers | Cast Night Time when you have over 100 assistants. Requires:
|
Assistant production is increased by 10%. PA: 0.96% | Elf |
Demon | Legendary Antics | Have exactly 666 royal exchanges across all factions while having 0 Demon Exchanges in under 666 seconds current playtime. Requires:
|
Increase max mana by 6.66% of your number of Halls of Legends. | Fairy |
Titan | Harmony of Thoughts | Click 80 times while having at least 3 active spells during the same session. Requires:
|
Faceless' Hive Mind playtime is increased by 10% of the playtime of all the other factions. | Faceless |
Druid | Balanced Current | Keep each of your buildings at 1500 for 15 full Grand Balance casts. (The 15 casts only counts after you have all the 1500 buildings.) Requires:
|
Mana regeneration is increased by 1% for every 200 Stone Pillars you own. | Titan |
Faceless | Mystic Maze | Get to 6500 Max Mana and 8000 buildings within 10 minutes of a new game. Requires:
|
You gain +10 max mana for every 20 Labyrinths built. | Druid |
Dwarf | Biased Architecture | Build 2750 Inns within 2 minutes of a new game. Requires:
|
Reduce Inn and Blacksmith cost multipliers.
Reduces cost multiplier by 0.01; with no other reductions applying, the multiplier will be 1.14 instead of 1.15. |
Fairy-Dwarf |
Drow | Dark Elegance | Build 2000 Dark Temples. Requires:
|
Increase the production of all buildings based on faction coins earned this game.
Formula: where x is your Faction Coins Gained (This Game) stat. |
Goblin-Drow |
Tier 3 Challenges (For R18, R19 and R21) | ||||
---|---|---|---|---|
Faction | Name | Requirement | Upgrade | For |
Fairy | Enchanted Lands | Have Swarm of Fairies give 60 Fairy assistants in under a minute of a new game. (8190, total, of Farms, Inns, and Blacksmiths, and you don't have to buy the upgrade itself.) Requires:
|
Increase mana regeneration based on the amount of buildings you own.
Formula: where x is your Buildings Owned (This Game) stat. |
All[5] |
Elf | Runic Conversion | Buy 150 of each other royal exchange, having 0 Drow Exchanges. (~323,543,367 of each faction coin) Requires:
|
Increase your mana regeneration by +0.85 m/s for every 100 Royal exchanges you have purchased. | All |
Angel | Nephilim's Blessing | Buy Demon Bloodline, 2,000 Halls of Legends and no good buildings. Requires:
|
Halls of Legends benefit from any Certificate, Validation, Affirmation or Proclamation upgrade. Also reduces Ascension penalty for Angel Bloodline. | All |
Goblin | Smuggled Jewels | Have at least 1 Qavg (1E75) gems in the abdication treasury while using Goblin Bloodline. Requires:
|
Increase production bonus from Gems by 0.005% for each upgrade purchased. | All |
Undead | Death Knights | Collect 100 M (1E8) Faction Coins. Requires:
|
Increase your amount of assistants by 10%. | All |
Demon | Passage To Tartarus | Own at least 2,000 Halls of Legends and 333 trophies. Requires:
|
Increase the production of all buildings by 0.1% for each trophy you unlocked. | All |
Titan | Balanced Economy | Generate 1 B (1E9) Faction Coins from Lightning Strike alone. PA: 1 M (1E6) Requires:
|
Increase max mana based on the number of faction coins generated this game.
Formula: where x is your Faction Coins Gained (This Game) stat. |
Druid |
Druid | Eldritch Architecture | Have Grand Balance target Stone Pillars, Monasteries and Ancient Pyramids, in that order. Requires:
|
You gain 1.25 additional max mana for every 4 Labyrinths owned. | Faceless |
Faceless | Cyclopean Army | Have Brainwave on until 20 or less seconds remaining and cast Call to Arms, Gem Grinder and Spiritual Surge. Requires:
|
Gain extra assistants based on your royal exchange bonus.
Formula: where x is your Royal Exchange Bonus. |
Titan |
Dwarf | Rich Miners | Collect at least 100,000 Faction Coins with a single Tax Collection. Requires:
|
Increase your Faction Coin find chance by 100% for each active spell. | Elven-Dwarf |
Drow | Sorcerer's Pact | Have a total of at least 2 hours of activity time of both Blood Frenzy and Combo Strike combined. (This game) Requires:
|
Online Time (This game) is added to Offline Time (This game). | Undead-Drow |
Tier 4 Challenges (For R25 and R27) | ||||
---|---|---|---|---|
Faction | Name | Requirement | Upgrade | For |
Titan | Storm of Wealth | Hit Halls of Legends with Lightning Strike 2 times in a row without using any researches. You must have at least 1 of each building. Requires:
|
Every 5 minutes you automatically generate Faction Coins based on the amount of Gems you own.
Formula: where x is the number of Faction Coins generated by Lightning Strike. |
All |
Druid | Overflowing Mana | Cast Grand Balance 13 times in the first 5 minutes of a run without using any non-Druid research. Requires:
|
All spell durations increased by 1% for every 1500 max mana. | All |
Faceless | Omnipresence | Get Hive Mind bonus to at least 1890%. (This requires 738812 seconds of Faceless playtime or 8 days, 13 hours, 13 minutes, and 32 seconds.) PA: 34.9% Requires:
|
All factions receive a bonus based on your Hive Mind bonus.
Formula: where x is current Hive Mind bonus. |
All |
Dwarf | Paladins | Have at least 3000 Knights Jousts and as many Wizard Towers. Requires:
|
Increase Holy Light bonus based on the combined amount of Knights Jousts and Wizard Towers you own.
Formula: where x is the number of Knight Jousts and Wizard Towers you own. |
Dwarf |
Drow | Trained Assassin | Cast Call to Arms with at least 30,000 buildings. Requires:
|
Increase your Offline Time (This Game) by 1 second every 10 spells cast in this game. | Drow |
Tier 5 Challenges (R33) | ||||
---|---|---|---|---|
Faction | Name | Requirement | Upgrade | For |
Dwarf | Underground Foundation | Have 3250 Excavations. PA: 2500 Requires:
|
All buildings count 20% more for all purposes.
Note: As of 3.0, players have reported this appears to no longer work towards a number of challenges and upgrades. |
All |
Drow | Shadow Mirage | Have at least 2 hours offline in this game and have at least 360 charges of Combo Strike. Requires:
|
A fraction of your alignment spell bonus is applied passively. Note: "Fraction" is equal to 5%. |
All |
Requirements by Faction[]
All challenges require to be played as the Faction in question, to have all the previous Tier challenges completed, and the followings in the below tables.
Fairy Challenges | ||||
---|---|---|---|---|
Tier | Name | Requirement | Upgrade | For |
1 | Pixel Mischief | Only use Farms, Inns and Blacksmiths during a run where you buy all Fairy upgrades within 1 minute of a new game. Requires:
|
You gain free assistants based on fairy upgrades you have.
Formula: where x is amount of Fairy afflicted upgrades. |
Fairy |
2 | Donations | Cast Fairy Chanting within 30 seconds of a new game with over 1000 Farms. Requires:
|
Tax Collections gives 10 more seconds worth of coins and Faction Coins. | Goblin |
3 | Enchanted Lands | Have Swarm of Fairies give 60 Fairy assistants in under a minute of a new game. (8190, total, of Farms, Inns, and Blacksmiths, and you don't have to buy the upgrade itself.) Requires:
|
Increase mana regeneration based on the amount of buildings you own.
Formula: where x is your Buildings Owned (This Game) stat. |
All[5] |
Elf Challenges | ||||
---|---|---|---|---|
Tier | Name | Requirement | Upgrade | For |
1 | Advanced Civilization | Get more than 400,000 Elven Coins in under 1 hour of a new game. Requires:
|
Reduces Elven Exchange cost multiplier.
Reduces cost multiplier by 0.025; with no other reductions applying, the multiplier will be 1.075 instead of 1.1. |
Elf |
2 | Light Collector | Gather 60,000 automatic clicks. Don't spend more than 2 hours. Requires:
|
Increase Holy Light power by 10%.
PA: 0.96% |
Angel |
3 | Runic Conversion | Buy 150 of each other royal exchange, having 0 Drow Exchanges. (~323,543,367 of each faction coin) Requires:
|
Increase your mana regeneration by +0.85 m/s for every 100 Royal exchanges you have purchased. | All |
Angel Challenges | ||||
---|---|---|---|---|
Tier | Name | Requirement | Upgrade | For |
1 | Efficient Magic | Cast Holy Light 50 times during daytime within 20 minutes of a new run. Requires:
|
Reduce all spell costs by 10%. (Calculated after Angel (2,3) Angelic Wisdom.) | Angel |
2 | Mana Crypts | Generate 500,000 mana in less than 3 hours without casting a single Tax Collection. Requires:
|
Increases maximum mana by 30%. | Undead |
3 | Nephilim's Blessing | Buy Demon Bloodline, 2,000 Halls of Legends and no good buildings. Requires:
|
Halls of Legends benefit from any Certificate, Validation, Affirmation or Proclamation upgrade. Also reduces Ascension penalty for Angel Bloodline. | All |
Goblin Challenges | ||||
---|---|---|---|---|
Tier | Name | Requirement | Upgrade | For |
1 | Discount Season | Have Green Fingers Discount roll more than 1000 seconds worth of production. (Note that despite GFD's description saying it works offline, it does not work in the same way. Consequently this challenge cannot be completed offline. See tips. Requires:
|
Green Fingers Discount triggers every 2 minutes instead. | Goblin |
2 | Elite Warriors | Buy over 250 upgrades and 17,000 buildings. Requires:
|
25% of your purchased upgrades are added to your total trophy count towards Hellfire Blast and Hall of Legends purposes. | Demon |
3 | Smuggled Jewels | Have at least 1 Qavg (1E75) gems in the abdication treasury while using Goblin Bloodline. Requires:
|
Increase production bonus from Gems by 0.005% for each upgrade purchased. | All |
Undead Challenges | ||||
---|---|---|---|---|
Tier | Name | Requirement | Upgrade | For |
1 | Deadly Impatience | Get 6 undead assistants from Undead Heritage. (This takes 11 hours, 6 minutes, 40 seconds, and the heritage doesn't really have to be bought.) Requires:
|
Undead Heritage works 1000% faster. | Undead |
2 | Experienced Helpers | Cast Night Time when you have over 100 assistants. Requires:
|
Assistant production is increased by 10%. PA: 0.96% | Elf |
3 | Death Knights | Collect 100 M (1E8) Faction Coins. Requires:
|
Increase your amount of assistants by 10%. | All |
Demon Challenges | ||||
---|---|---|---|---|
Tier | Name | Requirement | Upgrade | For |
1 | Trophy Collectors | Collect 5000 Demon Coins without using Gem Power, Reincarnation Power, Researches or Excavations. (Only scrying for Faction coins and challenges are permitted) Requires:
|
Reduce all Heritages costs based on the percentage of trophies unlocked. (Except for the Mercenary badge.) | Demon |
2 | Legendary Antics | Have exactly 666 royal exchanges across all factions while having 0 Demon Exchanges in under 666 seconds current playtime. Requires:
|
Increase max mana by 6.66% of your number of Halls of Legends. | Fairy |
3 | Passage To Tartarus | Own at least 2,000 Halls of Legends and 333 trophies. Requires:
|
Increase the production of all buildings by 0.1% for each trophy you unlocked. | All |
Titan Challenges | ||||
---|---|---|---|---|
Tier | Name | Requirement | Upgrade | For |
1 | Rich Followers | Have royal exchanges exactly equal to 13 times your assistants. You need a minimum of 13 assistants. (For example: 15 assistants = 195 Royal Exchanges) Requires:
|
You gain a free assistant for every 80 royal exchanges bought. | Titan |
2 | Harmony of Thoughts | Click 80 times while having at least 3 active spells during the same session. Requires:
|
Faceless' Hive Mind playtime is increased by 10% of the playtime of all the other factions. | Faceless |
3 | Balanced Economy | Generate 1 B (1E9) Faction Coins from Lightning Strike alone. PA: 1 M (1E6) Requires:
|
Increase max mana based on the number of faction coins generated this game.
Formula: where x is your Faction Coins Gained (This Game) stat. |
Druid |
4 | Storm of Wealth | Hit Halls of Legends with Lightning Strike 2 times in a row without using any researches. You must have at least 1 of each building. Requires:
|
Every 5 minutes you automatically generate Faction Coins based on the amount of Gems you own.
Formula: where x is the number of Faction Coins generated by Lightning Strike. |
All |
Druid Challenges | ||||
---|---|---|---|---|
Tier | Name | Requirement | Upgrade | For |
1 | Silent Assistance | Make the building targeted by Grand Balance surpass 99.9% production. Requires:
|
Animal Companions works faster.
Formula: where x is your Playtime (This Game) stat in hours. |
Druid |
2 | Balanced Current | Keep each of your buildings at 1500 for 15 full Grand Balance casts. (The 15 casts only counts after you have all the 1500 buildings.) Requires:
|
Mana regeneration is increased by 1% for every 200 Stone Pillars you own. | Titan |
3 | Eldritch Architecture | Have Grand Balance target Stone Pillars, Monasteries and Ancient Pyramids, in that order. Requires:
|
You gain 1.25 additional max mana for every 4 Labyrinths owned. | Faceless |
4 | Overflowing Mana | Cast Grand Balance 13 times in the first 5 minutes of a run without using any non-Druid research. Requires:
|
All spell durations increased by 1% for every 1500 max mana. | All |
Faceless Challenges | ||||
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Tier | Name | Requirement | Upgrade | For |
1 | Recruitment | Have at least 125 assistants within 5 minutes of a new game. Requires:
|
Gain an extra assistant every minute. Resets every hour. | Faceless |
2 | Mystic Maze | Get to 6500 Max Mana and 8000 buildings within 10 minutes of a new game. Requires:
|
You gain +10 max mana for every 20 Labyrinths built. | Druid |
3 | Cyclopean Army | Have Brainwave on until 20 or less seconds remaining and cast Call to Arms, Gem Grinder and Spiritual Surge. Requires:
|
Gain extra assistants based on your royal exchange bonus.
Formula: where x is your Royal Exchange Bonus. |
Titan |
4 | Omnipresence | Get Hive Mind bonus to at least 1890%. (This requires 738812 seconds of Faceless playtime or 8 days, 13 hours, 13 minutes, and 32 seconds.) PA: 34.9% Requires:
|
All factions receive a bonus based on your Hive Mind bonus.
Formula: where x is current Hive Mind bonus. |
All |
Dwarf Challenges | ||||
---|---|---|---|---|
Tier | Name | Requirement | Upgrade | For |
1 | Enchanted Crystals | Cast 20 Tax Collections while having at least 4 spells active. Requires:
|
Reduce all spells cost based on the amount of gems you own.
Formula: where G is the number of gems you own and A is the number of times you ascended. |
Angel-Dwarf |
2 | Biased Architecture | Build 2750 Inns within 2 minutes of a new game. Requires:
|
Reduce Inn and Blacksmith cost multipliers.
Reduces cost multiplier by 0.01; with no other reductions applying, the multiplier will be 1.14 instead of 1.15. |
Fairy-Dwarf |
3 | Rich Miners | Collect at least 100,000 Faction Coins with a single Tax Collection. Requires:
|
Increase your Faction Coin find chance by 100% for each active spell. | Elven-Dwarf |
4 | Paladins | Have at least 3000 Knights Jousts and as many Wizard Towers. Requires:
|
Increase Holy Light bonus based on the combined amount of Knights Jousts and Wizard Towers you own.
Formula: where x is the number of Knight Jousts and Wizard Towers you own. |
Dwarf |
5 | Underground Foundation | Have 3250 Excavations. PA: 2500 Requires:
|
All buildings count 20% more for all purposes.
Note: As of 3.0, players have reported this appears to no longer work towards a number of challenges and upgrades. |
All |
Drow Challenges | ||||
---|---|---|---|---|
Tier | Name | Requirement | Upgrade | For |
1 | Organized Crime | Have Honor Among Killers with at least 500 trophies and 1000 Royal Exchanges bought. Requires:
|
Increase Royal Exchange bonus by 0.025% per trophy you own. | Demon-Drow |
2 | Dark Elegance | Build 2000 Dark Temples. Requires:
|
Increase the production of all buildings based on faction coins earned this game.
Formula: where x is your Faction Coins Gained (This Game) stat. |
Goblin-Drow |
3 | Sorcerer's Pact | Have a total of at least 2 hours of activity time of both Blood Frenzy and Combo Strike combined. (This game) Requires:
|
Online Time (This game) is added to Offline Time (This game). | Undead-Drow |
4 | Trained Assassin | Cast Call to Arms with at least 30,000 buildings. Requires:
|
Increase your Offline Time (This Game) by 1 second every 10 spells cast in this game. | Drow |
5 | Shadow Mirage | Have at least 2 hours offline in this game and have at least 360 charges of Combo Strike. Requires:
|
A fraction of your alignment spell bonus is applied passively. Note: "Fraction" is equal to 5%. |
All |
Dragon Challenges | ||||
---|---|---|---|---|
Tier | Name | Requirement | Upgrade | For |
1 | Sky Monarch | Have 7200 Halls of Legends. Requires:
|
Multiplicatively increase faction coin chance by 12% per Lightning Strike tier bought. Also increase Post-Ascension bonuses for Titan Drill and Titan Sized Walls.
Formula: |
Titan-Dragon |
2 | Barkscales | Have Grand Balance affect at least 7 buildings and generate at least 1e10 mana this game prior to purchasing the Dragon Trade Treaty. Requires:
|
Increase Stone Pillars production based on the amount of Grand Balance targets.
Formula: where x is number of targets. Also reduces all Spell Tier upgrade costs based on Grand Balance activity time in this game. Formula: where t is GB activity time in days. |
Druid-Dragon |
3 | Serpent Queller | Have a combined total of 8 days as Faceless and Dragons, with a minimum of 2 days each. Requires:
|
Ascension 1 penalty from Deep Memory is removed and its bonus increased. Faction Coin find chance from Evolutive Mutation becomes multiplicative with increased effect. Formula: where x is the number of Sunken Cities you own. |
Faceless-Dragon |
4 | Draconstellation | Have 9,000 Iron Strongholds and at least 4 Dragon's Breath effects active at the same time. Requires:
|
Faction coins from excavations are increased based on the amount of artifacts you own.
Formula: where x is number of artifacts. |
Dragon |
5 | Ancient Incantation | Have 5 spells active at tier 5. Requires:
|
Tax Collections are 20% more powerful for every spell tier you have active | Any Prestige |
6 | Dracomet Vault | Gather 2 Qi (2.5E18) FCs, 1 Sxqag (1E141) Coins, 120 120,000 buildings,
|
Gem production is passively increased over time based on the amount of artifacts you own. Resets on Abdications.
Formula: where t is playtime this game in minutes, a is artifacts found. |
All |
Related Trophies & Upgrades[]
Challenge Trophies & Upgrades | |||||
---|---|---|---|---|---|
Name | Type | Cost | Requirement | Effect | |
Vanilla Challenger | Trophy & Upgrade | 10 Coins PA: Free |
Complete all the Vanilla Challenges | Increase the overall production of Vanilla Factions by 25%. PA: 2.26%. | |
Neutral Challenger | Trophy & Upgrade | 10 Coins PA: Free |
Complete all the Neutral Challenges | Increase the overall production of Neutral Factions by 25% PA: 2.26%. | |
Prestige Challenger (PA) |
Trophy & Upgrade | PA: Free | Complete all the Prestige Challenges. | Increase the overall production of Prestige Factions by 2.26% |
Tips[]
This section provides tips, hints and potentially spoilers on how to complete the various challenges.
Tier 1 Hints | ||||||||||||||||||||||||
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Tier 2 Hints |
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Tier 3 Hints |
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Tier 4+ Hints |
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Links[]
- Tier Challenges sortable table
- R2 - R25 Challenge Guide at Kongregate Forums - by Endenligh
- Prestige Challenges at Kongregate Forums - by Rahler
References[]
- ↑ The Neutral challenges were added in patch v1.5.45; the Prestige in v.1.6.52; and Dragon in v2.5.0.0
- ↑ There are in total 46 tier challenges, and 58 rewards: 3x6 for Vanilla Factions; 4x3 Neutral; 16 Prestige; and the 12 final rewards.
- ↑ Looking at the tier challenge rewards, you can notice patterns such as:
The first tier upgrades boost their own faction.
The last tier upgrades are always universal upgrades.
Tier 2 and 3 upgrades boost an other Faction of the same Vanilla, Neutral, or Prestige alignment.
Dwarf & Drow tier 2 and 3 boost a Vanilla faction of the same Good or Evil alignment.
All Prestige faction tiers boost their own faction.
Etc. - See sortable table of Tier Challenge rewards. - ↑ You must play the faction in question to get the perk active, and be able to turn it on and off again.
- ↑ 5.0 5.1 All last tier challenge rewards are universal: They work with all the factions, including Mercenaries.
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