- In-game description:
Enter the Archeology Association to control the progress of your Excavations. There you will be able to fund more excavations to find Faction Coins, the rare Rubies and ancient Artifacts from the civilizations of the old.
Excavation was first implemented in the "Ancient Races" expansion for introducing Neutral Factions. With any luck, Excavations allow you to find Faction Coins, Rubies, and—depending on certain thresholds or conditions—Artifacts. Some Artifacts are required to unlock the Neutral and Prestige Factions.
Some Lore Artifacts will reward direct bonuses, but most do not reward anything. Rather, this latter category of relics count towards the total number of Artifacts discovered. Moreover, specific (total) quantities of Artifacts discovered is a requirement for some upgrades (e.g., the Research upgrades D290, E330, or the Fossilized Rodent Artifact).
Requirements[]
The below only has to be bought once throughout the entire game and does not show up as bought upgrade.
Name | Unlocks | Requirements | Cost | |
---|---|---|---|---|
Archaeology | Unlocks Excavations
(Makes the "Excavation" button appear) |
Have at least: 1 B (1E9) gems in the abdication treasury. |
100 Oc 1E29 | |
Survey Equipment | Unlocks the chance to find Lore Artifatcs. | 100th Excavation | 100 Dc 1E35 |
Costs & Find Chances[]
The first excavation costs 1 Oc (1E27) coins, and each subsequent excavation costs 20% more than the last.
Formula Pre Ascension:
Formula Pre Ascension (E290):
Formula Post Ascension:
Formula Post Ascension (E290):
where x is the number of excavations
- Excavation Reset: The excavation counter and cost are reset by reincarnation. Alternatively, you can buy an excavation reset for 1 Ruby up until 2999 excavations, 2 up to 5999, 3 up to 8999, 4 up to 11999, 5 up to 14999. It will reset the excavation counter to zero, all previously gained Excavation rewards and Rubies will persist and you can not find them again.
- Free Reset: Free resets will be available if you get enough excavations. It will let you reset your excavations without spending rubies. You will receive a 90% production penalty until you abdicate. The minimum excavations required will go up by 500 after every free reset. When you reincarnate the minimum excavations added by making free resets will be eliminated, but it will increase by 50.
Formula: 2000 + 50 * R + 500 * x where x is amount of resets this R.
- Faction Coins: Each excavation has a 35% chance (40% with That Excavated Quickly) to produce faction coins.Formula: where x is the number of excavations you have (not including the one just purchased).
- Rubies: 1 Ruby is found at excavation 50, 150, 300, 500, 750, 1050, 1400, 1800, 2250, 2750, 3300, 3900, 4550, 5250, 6000, 6800, 7650, 8550, 9500, 10500, 11550, 12650, 13800, 15000, 16250, 17550, 18900, etc. Formula for the number of excavations required for each ruby:, where n is the number of the ruby to be earned.
Artifacts[]
There are 102 Excavation Artifacts:
- 24 Quest Artifacts that unlocks the Neutral Alignment, Research and Research Slots.
- 78 Lore Artifacts
All artifacts with a random chance check that chance on every individual excavation if their non-random requirements are met. How the excavations are purchased is irrelevant, and artifacts will be found on the same excavation number regardless of whether multi-buy is used.
ATTENTION! : Vanilla Faction-specific Lore Artifacts cannot be found if affiliated with a Prestige Faction. (e.g.The Fairy artifacts cannot be found if you are also playing as Dwarf.)
Quest Artifacts | ||||
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Name | Description | Unlocks | Requirements | |
Ancient Stone Slab 1 | 1st Titan Faction Quest Clue: "We discovered an ancient stone slab written in old scriptures. It appears to say something about Halls of Legends." |
Unlocks the next Titan Faction Quest item. | 5th Excavation | |
Fossilized Piece of Bark 1 | 1st Druid Faction Quest Clue: "We discovered a fossilized piece of bark with the image of a Faction Coin carved into it." |
Unlocks the next Druid Faction Quest item. | 10th Excavation | |
Bone Fragment 1 | 1st Faceless Faction Quest Clue: "We discovered a sundial shaped artifact, probably made of animal bones." |
Unlocks the next Faceless Faction Quest item. | 15th Excavation | |
Ancient Stone Slab 2 | 2nd Titan Faction Quest Clue: "We discovered an ancient stoneslab written in old scriptures. We can recognize the number 300." |
Unlocks the next Titan Faction quest item. | 20th Excavation | |
Fossilized Piece of Bark 2 | 2nd Druid Faction Quest Clue: "We discovered a fossilized piece of bark with the symbol of One Million." |
Unlocks the next Druid Faction quest item. | 25th Excavation | |
Bone Fragment 2 | 2nd Faceless Faction Quest Clue: "We discovered an artifoct shaped like the number 36, probably made of animal bones." |
Unlocks the next Faceless Faction quest item. | 30th Excavation | |
Key to the Lost City | Despite being thousands of years old, it's still shiny. | Unlocks Neutral Research quests | R23+, 1500th Excavation (total) | |
Ancient Device | This strange device seems to react to the Ancient Races magical capabilities... We may channel its power to increase their research potential! | Unlocks an upgrade of the same name that adds 2 additional Neutral research slots related to the faction you are playing. | Own a neutral faction's unique building, 2000+ excavations. Chance: 0.2% | |
Earth Core | This piece of molten rock is continuously shifting its shape, responding to mysterious energy sources. | Unlocks Prestige research quests. | R29+,
2750+ excavations | |
Horn of the Kings | It is said that when this horn is blown, the voices of past Dwarven Kings can be heard in the wind. | Unlocks the Legacy of the Kings Good alignment research upgrade that adds 3 additional research slots: 2 for Craftsmanship and 1 related to the faction you are playing. | Have Dwarven Forges, 3250+ Excavations See tips. Chance: 0.5% | |
Flame of Bondelnar | The magical azure flame of Bondelnar constantly emanates a silent, yet subtle, evil aura. | Unlocks the Dark Light of Bondelnar Evil alignment research upgrade that adds 3 additional research slots: 2 for Warfare and 1 related to the faction you are playing. | Have Spider Sanctuaries, 3250+ Excavations See tips. Chance: 0.5% | |
Spiky Rough Egg | What a weird egg... it looks ages old. yet something alive is inside. Perhaps if you wait long enough, something will hatch? | Unlocks Hatch! dragon faction quest upgrade. | R46+, 1500+ Excavations Chance: 2% | |
Obsidian Shard | Extremely hard and black as darkness itself, this material cannot apparently be carved or melted. It is a mystery how you can make this thing into a sword. | Unlocks Mercenary research | R75+
The 8000th Excavation |
Lore Artifacts | |||||
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Name | Description | Reward | Hint | Requirements | |
Rough Stone | A common, totally uninteresting stone. | Unlocks Research D290 | A first-time only discovery. | On the 1st excavation of a run, after a soft reset. Chance: 2% | |
Scarab of Fortune | You found the rarest of relics. This golden scarab will grant you 7 days of good luck, starting from now. Make good use of it! | Unlocks an upgrade of the same name that increases the production of all buildings by 0.1% for each trophy you unlocked (and does not expire after 7 days). | Rarely found in the pyramids of old. | Chance: (#Ancient Pyramids / 1,000)% | |
Chocolate Cookie | Found in a wasteland made of cakes and sweets, snatched from the hands of an old woman... | - | Excavated commonly in all areas. | Chance: (# excavations / 50)% | |
Fossilized Rodent | What's this, a prehistoric mouse...? | Unlocks an upgrade of the same name that increases click reward by 10% per arttfact you discovered. | Hello, mouse. | Chance: (# treasure clicks this R / 5,000,000)% | |
Power Orb | Throbbing with arcane power. | Unlocks an upgrade of the same name that grants 2.5% increased mana regen. | Attracted by massive concentrations of mana. | At least 3000 max mana. Chance: (max mana / 15,000)% | |
Pink Carrot | The main product of properly nurtured Farms. | - | Found randomly in the Farms. | Play as Fairy and not as Dwarf. Chance: (# Farms / 5,000)% | |
Bottled Voice | The essence of a melodic Fairy voice. | - | Can be captured when Chanting. | Play as Fairy and not as Dwarf. Chance: (Fairy Chanting casts this game / 40,000)% | |
Lucky Clover | A perfectly shaped four-leaf clover. Each leaf is almost unnaturally identical to the other three. | - | Requires extreme amounts of luck! | Play as Elf and not as Dwarf. Chance: ((Highest # of consecutive Elven Luck – 1) * 50)% | |
Mini-treasure | It's a small perfect replica of the old gold-filled treasure. | - | Click your way to the treasure! | Play as Elf and not as Dwarf. Chance: (# Clicks this game / 3,000,000)% | |
Pillar Fragment | A tiny piece of the legendary pillars which sustain all the Heavens. | May fall from the Heavens. | Play as Angel and not as Dwarf. Chance: (# Heaven's Gate / 3,750)% | ||
Divine Sword | The shining golden sword of an Archangel. Its hilt feels pleasantly warm to the pure of heart, and burning hot for the villain. | - | Only found by dedicated Angel allies. | Play as Angel and not as Dwarf. at least 3 consecutive Angels runs (this R). See tips. Chance: (Consecutive times allied with Angels this R / 60)% | |
Ancient Coin Piece | A common goblin lucky charm. The older it is, the luckier you are, or so they say. | - | Rarely found among other special coins. | Play as Goblin and not as Drow. Chance: (# Faction Coins this R# / 50,000,000)% | |
Goblin Purse | Heavy and roomy. Definitely too big for just pocket change. | - | Fill your pockets with extorted money. | Play as Goblin and not as Drow. Chance: (Tax Collection casts this game / 300,000)% | |
Rotten Organ | Ew... disgusting. It still pulses. | - | Found among large masses of dead bodies. | Play as Undead and not as Drow. Chance: (# Assistants / 500)% | |
Jaw Bone | A jaw, missing more than half of its teeth. | Needs some time off. | Play as Undead and not as Drow. at least 24h offline (this R) Chance: (Offline playtime this R / 10d)% | ||
Demonic Figurine | An intricate figurine representing the evil face of a lesser demon. | - | Look for the trophies of the beast. | Play as Demon and not as Drow. have 666 Trophies unlocked. Chance: 1% | |
Demon Horn | Still blazing with the flames of Hell. Handle with care. | - | Only found by dedicted Demon allies. | Play as Demon and not as Drow. at least 3 consecutive Demon runs (this R). Chance: (Consecutive times allied with Demon this R / 60)% | |
Huge Titan Statue | The granite representation of a giant wielding a lightning bolt in its fist. A foot appears to be missing. | - | Struck by the lightning. | Play as Titan and not as Dragon. Chance: (Lightning Strike casts this game / 1,000)% | |
Titan Shield | A gargantuan metal shield, twice as tall as a common human. | - | Don't fret it. | Play as Titan and not as Dragon. at least 10h playtime (This game) Chance: (Playtime this game / 50h)% | |
Glyph Table | Contains all the secrets of the Druidic Alphabet. | - | Balance your buildings. | Play as Druid and not as Dragon. same amount of each building tier. Chance: 2% | |
Stone of Balance | A carved stone hovering above its pedestal. | - | A Grand Balance performance. | Play as Druid and not as Dragon. See tips. Chance: (Grand Balance Casts this game / 30,000)% | |
Translucent Goo | A completely odorless sticky substance with a diaphanous, unsettling glow. | - | Byproduct of the Brain. | Play as Faceless and not as Dragon. Chance: (Brainwave casts this game / 400)%. Tip for iOS/Android: cast the spell, go to Setting -> SAVE, then completely exit the game, when you restart the game, you can directly cast it again to save time. | |
Octopus-shaped Helmet | A large helmet with empty metal prongs to accomodate tentacular appendages. | - | Found in the Labyrinths. | Play as Faceless and not as Dragon. Chance: (# Labyrinths / 2,000)% | |
Dwarven Bow | Actually a heavy throwing hammer. | - | Click to throw. | Play as Dwarf. Chance: (# clicks this game / 25,000)% | |
Stone Tankard | A very heavy mug for drinking the heaviest beers. | - | Found in the Inns. | Play as Dwarf. Chance: (# Inns / 25,000)% | |
Ceremonial Dagger | Its blade is unnaturally keen and sharp. | - | Avoid hurting your fingers. | Play as Drow. 0 clicks (This Game) Chance: 2% | |
Arachnid Figurine | If you are afraid of spiders, Drow aren't your faction. | - | Embrace Evil. For a while. | Play as Drow, and have at least 1 day of evil playtime (all-time). Chance: (All-time Evil playtime / 50d)% | |
Steel Plate | A full plate made of hardened steel. | - | Legacy from 50 generations ago. | R5+, play as Mercenary. Chance: (#R / 50)% | |
Black Sword | A long sword with an extremely sharp blade made of dark metal. | - | Only found by really, really dedicated Mercenary allies. | Play as Mercenaries, and 100 Merc affiliations (All-time) Chance: (All-time Mercenary playtime / 16h 40m)% | |
Dragon Fang | This huge fang can barely fit in the hands of a Titan. | - | Found in the Wyrm Dens. | R50+, play as Dragon. Chance: (# Iron Strongholds / 400,000)% | |
Dragon Soul | The extracted soul from an ancient dragon, wields the power to end the world in an instant. Also makes a good soup ingredient. | - | Take five deep breaths. | R50+, play as Dragons, have 5 different Dragon Breath effects active simultaneously. Chance: (# Dragon Breath casts this game / 200,000)% | |
Vanilla Flavor Juice | An essence from extremely savory vanilla beans. | Unlocks an upgrade of the same name that increases the production of all buildings by 2500% for the first 25 minutes of the game (this game) for all Vanilla factions. Doesn't work while offline. | Quickly! | R16+. Chance: 20% in the first 5m of a game | |
Ancient Cocoa Bean | Despite being centuries old, it still smells like top-quality cocoa. | Unlocks an upgrade named "Chocolate Flavor Smoothie" that grants a 25000% production bonus to all buildings for the first 15 minutes of the game for all Neutral factions. Does not work while offline. | True Neutral Flavor. | R22+ play as any neutral faction Chance: 10% | |
Know Your Enemy, Part I | All the knowledge you need stored in a handy book. | Unlocks an upgrade of the same name that increases the production of all buildings based on time spent as Non-Mercenary. ("Time allied with..." in the stats) | A true Mercenary should learn by all other cultures. | R12+, play as Mercenaries, have upgrades from each 11 factions. See tips. Chance: 10% | |
Voodoo Doll | You are now CURSED! And you feel a sting in your lower rear. | Unlocks an upgrade of the same name that increases the production of all building by 0.1% for each trophy you have unlocked. | Found in the Witch Conclaves. | R16+, Play as Evil Chance: (number of Witch Conclaves / 10,000)% | |
Wall Fragment | A fragment of an utterly and completely unbreakable wall. Enjoy your paradox. | Unlocks an upgrade of the same name that increases the production of all buildings based on their tier. | Ascension... | At least 1 Ascension Chance: 10% | |
Fortune Teller Machine | *Description changes every 30 seconds. | Unlocks an upgrade of the same name that increases the production of Non-Unique buildings based on total time spent. | Don't choose your allies until you know more. | Not be allied to any faction. Chance: 0.1% | |
Dawnstone | Only found during sunrise hours. Emits a faint glow. | With the Duskstone artifact, unlocks the Sun Force upgrade, which grants different effects based on time of the day. See details. | Relic of the Dawn hours. | R16+, local time between 05:00 and 08:00 Chance: (Excavation count / 10,000)% | |
Duskstone | Only found during sunset hours. Absorbs light in a small radius. | With the Dawnstone aftifact, unlocks the Sun Force upgrade, which grants different effects based on time of the day. See details. | Relic of the Dusk hours. | R16+, local time between 18:00 and 21:00 Chance: (Excavation count / 10,000)% | |
Ancient Heirloom | Passed down countless generations | Unlocks an upgrade of the same name that reduces the cost for upgrading Lineages for all except your highest one by 10% of its order of magnitude. (9x more per level instead of 10x) | Relic of the Lineage. | Have at least 1 Lineage level purchased. Chance: (Lineage Levels / 2000)% | |
Know Your Enemy, Part II | Much more knowledge than you need, stored in a handy book. | Unlocks an upgrade of the same name that increases production of all buildings based on time spent as Non-Mercenary. Upgrade is only available to Mercenaries. | Even an expert Mercenary should learn by all other cultures. | R76+, Play as Mercenary and have upgrades from each faction. Chance: 5% | |
Veteran Figurine | The warrior of a thousand battles, ultimate champion of the Realms. | Allows Mercenaries to benefit from all Challenges. | A reward for the veteran challenger. | R90+ Chance: (Time in seconds this game / 1,000,000)% | |
Wall Chunk | A bigger piece of the infamous Ascension Wall. | Unlocks an upgrade of the same name that increases the production of all buildings based on their tier. |
More Ascension... | R100+ Chance: 10% | |
Excavated Mirage | You know all too well this does not exist, yet it fills you with hope and optimism. | Unlocks an upgrade of the same name that increase Faction Coin find chance by a multiplicative 1000%. | Raise your chances. | R100+ Chance: (log10(FC chance) / 100)% | |
Ancestral Hourglass | The silver sands contained within seem to never stop flowing. | Unlocks an upgrade of the same name that decreases linage levels cost based on time spent this game (resets on buying linage levels). | Really, raise your chances. | R100+ Chance: (FC chance / 1e16)% | |
Silk Cloth | The purest silk made for Fairies, by Fairies, of Fairies. | - | Found in the Swarming Towers. | R100+, 3,000+ Excavations, Play as Fairy Chance: (# Wizard Towers - 10,000) / 200,000)% | |
Raw Emerald | Just slightly less precious than a raw Ruby. | - | Not found on the first Excavation round. | R100+, 3,000+ Excavations, Play as Elf Chance: (((2 * x)4.5) / 10,000)%, where x is non-ruby excavation resets (this game). | |
Fossilized Wing | The remains of an Angel fallen to earth. | - | Angels may fall after a long time. | R100+, 3,000+ Excavations, Play as Angel Chance: (All time Angel playtime (seconds) / 25,920,000)% | |
Spiked Whip | Use with caution. You do not want to exterminate all your slaves. | - | Used by overseers in the Slave Markets. | R100+, 3,000+ Excavations, Play as Goblin Chance: ((# Slave Pens - 10,000) / 300,000)% | |
Dusty Coffin | Sealed since forever, yet you can hear a strange noise from within. | - | Quick! Quick! You have no time to waste! | R100+, 3,000+ Excavations, Play as Undead Chance: (1 / (30 + x1.5))%, where x is this game Playtime in seconds. | |
Crystallized Lava | Incandescent but still. Can be used efficiently as a desk lamp. | - | Found in the Burning Abysses. | R100+, 3,000+ Excavations, Play as Demon Chance:(# Burning Abysses - 10,000) / 200,000)% | |
Titan Helmet | Made of enough metal to craft a human-sized full plate. | - | Found in the trade route used for Exchanges. | R100+, 3,000+ Excavations, Play as Titan Chance:(# RE2 / 5e9)% (RE multipliers DO count). | |
Branch Of The Life Tree | Despite being torn from its source tree, it keeps growing buds and leaves. | - | Found in the remains of druidic ancestors. | R100+, 3,000+ Excavations, Play as Druid Chance: (Druid lineage level3 / 2,000,000)% | |
Nightmare Figment | An unshaped, ephemeral substance which is politely trying to corrupt your mind. | - | A strong and quick brain is required. | R100+, 3,000+ Excavations, Play as Faceless Chance: (x1.5 / 20,000,000)%, where x is Brainwave headstart time in seconds. | |
Beard Hair | Hopefully coming from a real dwarven beard. | - | It requires a lot of beard samples to get the perfect hair. | R116+, 3,000+ Excavations, Play as Dwarf Chance: (# Assistants / 100,000,000)% | |
Poison Vial | One drop of this is enough to fell thousands of non-immune creatures. | - | Combo your way through. | R116+, 3,000+ Excavations, Play as Drow Chance: (Combo Strike production bonus / 10,000,000)% | |
Dragon Scale | Very high on the realms' most accurate hardiness rankings. | - | Usually found when a lot of magic is lingering. | R116+, 3,000+ Excavations, Play as Dragon Chance: (Active Spells / 2,500)% | |
Oil Lamp | Rub it, polish it. And remember to express your desires precisely, lest you want to face dire consequences. | Unlocks tier 2 Maelstrom | Massive mana flows can offer guidance. | R120+, Proof of Chaos Chance: (min(x, y, z) / 100 days)%, where x is Fairy Chanting activity time, y is Hellfire Blast activity time, and z is Brainwave activity time (all time) | |
Lantern of Guidance | Follow the guiding light, o wonderer, for it shall bring you fortune. | Unlocks tier 2 Temporal Flux | Chaos magic burns brightly. | R120+, Proof of Order Chance: (Mana regen / 10,000,000,000)% | |
Spark of Life | The spark of Creation, dimly shining from the bottom of its encasing crystal. | Unlocks tier 2 All Creation | The power of Creation may spark something new. | R120+, Proof of Balance Chance: ( ln(1 + x)2 / 12,000)%, where x is FC collected this game. |
Excavation Trophies & Upgrades | |||||
---|---|---|---|---|---|
Names | Type | Cost | Reward | Requirements | |
Archaeology Expedition | Trophy | - | - | 1st Excavation | |
Passage to the Underworld | Faction Quest Upgrade | 50 Qid 5E49 |
Starts the Drow and Dwarven Faction Quests. See more here. | 200th Excavation | |
Realm Digger | Trophy & Upgrade | 100 Nod 1E62 |
Increases production of all buildings by 0.15% per excavation. | 400th Excavation | |
Sun Force | Misc Upgrade | 1 Notg 1E120 PA: Free |
Depending on the time, increases assistants, FC find chance, building production, or offline bonus. See details. | Dawnstone & Duskstone artifacts |
Sources: Lore Artifacts Guide by daemonik92, Lore Artifacts by Igorogi and G00FBALL
Tips[]
Tips |
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Quest Atrifacts:
Lore Artitacts:
|
Notes[]
- Excavation chances: Artifact finds are based on your game's RNG seed, so you can test excavate in a private window and get the same results when excavating in your real game. For the same reason, using "Buy Max" or not, find chances are identical. Read more about excavation chances here.
- Excavation Cap: Calculated for v1.6.50.4. Without any cost reductions value breaks on 3553rd excavation, so you can only buy up to 3552 excavations max. With only one of currently available reductions (Ancient egg, during Easter event / E290 research upgrade) cost value breaks on 4016th excavation (4015 excavs available). With both of currently available cost reductions value breaks on 4634th excavation (4633 excavs available). See calculations.
As of v2. Post ascension maxes out at ~16,811 without using E290. - Artifact Sets: upon getting all faction-related artifacts (3 for each faction), you get that faction's artifact set. Artifacts sets work like bloodline, and will give you a boost.
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