The below tables list Faction upgrades, intended mostly for Mercenary Builds, and listed by Tier (as we are limited to 4 upgrades per tier). These tables are sortable by "What it does" and "What it is based on". The "type" and "based on" inputs are simplified, they do not differentiate between building types. Also, for better sort-ability, they have also been re-interpreted: there is no plural form and "Building production" is listed as "Production from Buildings P(B); "Click Reward" > "Production from the clicks" P(click), so they can be sorted under 'P'.
Tier 1 Upgrades
Tier 1 Upgrades | ||||
---|---|---|---|---|
Name | Faction | Type | Based On | Effect |
Pixie Dust Fertilizer | Fairy (1.1) | P(B)
+ Reduc(B) |
Increase the base production of Farms by +98 and reduce the building cost multiplier. Reduces cost multiplier by 0.035; with no other reductions applying, the multiplier will be 1.115 instead of 1.15. | |
Fairy Cuisine | Fairy (1.2) | P(B)
+ Reduc(B) |
Increase the base production of Inns by +234 and reduce the building cost multiplier. Reduces cost multiplier by 0.03; with no other reductions applying, the multiplier will be 1.12 instead of 1.15. | |
Starmetal Alloys | Fairy (1.3) | P(B)
+ Reduc(B) |
Increase the base production of Blacksmiths by +580 and reduce the building cost multiplier. Reduces cost multiplier by 0.025; with no other reductions applying, the multiplier will be 1.125 instead of 1.15. | |
Elven Mint | Elf (1.1) | FC | The base chance to find Faction Coins is doubled. | |
Elven Treasure Casing | Elf (1.2) | P(Click) | Trophy | Increase base clicking reward by 250k per trophy, and increase chance to find faction coins based on the amount of trophies you unlocked. Formula: floor((1+0.05*x)0.95), where x is your Trophies Unlocked stat. |
Sylvan Treasure Frills | Elf (1.3) | P(Click) | P | Increase clicking reward by 80% of your total production. |
Holy Bells | Angel (1.1) | MR | B | Cathedrals also increase your mana regeneration rate. Formula: x0.28, where x is the number of Cathedrals you own. |
Angelic Determination | Angel (1.2) | P(B) | Spell | Increase the production of all buildings based on spells cast in this game. Formula: 1.5*x0.85%, where x is your Spells Cast (This Game) stat. |
Angel Feathers | Angel (1.3) | MR | Increase Mana production by 20%. | |
Dwarven Ale | Dwarf (1.1) | P(B) | B | Increase the production of all buildings by 1% per Inn you own. |
Expert Masonry | Dwarf (1.2) | Reduc(B) | Reduce all building cost multipliers. Reduces cost multiplier by 0.02; with no other reductions applying, the multiplier will be 1.13 instead of 1.15. | |
Mining Prodigies | Dwarf (1.3) | P(B) | Ex | Increase the production of all buildings based on the total amount of Excavations you made. Formula: 10*x0.9%, where x is the number of excavations you've purchased. |
Strong Currency | Goblin(1.1) | P(B) | FC(This game) | Increase the production of all buildings based on the amount of Faction Coins found in this game. Formula: ln(x)3%, where x is your Faction Coins Gained (This Game) stat. |
Slave Trading | Goblin(1.2) | P(B) | B | Increase the production of all buildings by 0.75% per Slave Pen you own. |
Cheap Materials | Goblin (1.3) | P(B) | B(BuyMax) | Increase the production of all buildings based on the cost of a BuyMAX Witch Conclave. Formula: round(2*ln(1+x))%, where x is the cost displayed for witch conclaves with buy set to max. |
The Walking Dead | Undead(1.1) | P(B) | Increase the production of Necropolises by 3000%. | |
Deadened Muscles | Undead(1.2) | P(B) | B | Increase the production of all other buildings by 1.35% per Necropolis you own. |
Death Temples | Undead (1.3) | MR | B | Dark Temples also increase your mana production rate. Formula: x0.275, where x is the number of Dark Temples you own. |
Torture Chambers | Demon(1.1) | P(B) | A | Increase the production of Evil Fortresses by 5% per assistants you own. |
Devil Tyrant | Demon(1.2) | P(B) | Trophy | Increase the production of the three highest tier buildings by 0.5% per Trophy |
Evil Conquerors | Demon (1.3) | P(B) | B | Increase the production of all other buildings by 1.5% per Evil Fortresses you own. |
Underworld Tyranny | Drow (1.1) | P(B) | Time(Total Evil) | Increase the production of all buildings based on your total time spent being Evil. Formula: (15*x)0.7%, where x is your Time Spent Being Evil (Total) stat in hours. |
Honor Among Killers | Drow (1.2) | FC | A + Trophy | Assistants produce additional Faction Coins based on the trophies you unlocked. Formula: floor(0.0675*x), where x is your Trophies Unlocked stat. Note: assistants do not affect the production of this upgrade, but one assistant is required to get anything from it only while offline. |
Shadow Advance | Drow (1.3) | P(B) | Play-style(Idle) | Increase the production of all buildings by 300% while you have been idle (no clicks in the game frame) or offline for at least 1 minute. |
Colossal Forge | Titan (1.1) | P(B) | B | Increase the production of all buildings by 1% per Blacksmith you own. |
Charged Clicks | Titan (1.2) | P(Click) | Spell | Whenever you cast a spell, your click reward is increased by 250% for 20 seconds. If another spell is cast while this effect is active, it is restored to full duration. Note: despite its description, Charged Clicks applies to all buildings, and is identical in effect to Charged Structures. |
Oversized Legends | Titan (1.3) | P(B) + Reduc(B) | B | Reduce Hall of Legends building cost multiplier and increase assistants production by 1% per Hall of Legends you own. Reduces cost multiplier by 0.02; with no other reductions applying, the multiplier will be 1.13 instead of 1.15. |
Druidic Vocabulary | Druid (1.1) | P(B) | B | Increase the production of all buildings based on their tier, giving the best bonus to the lowest. Formula: 4000*x%, where x is the building tier, starting at 1 for Halls of Legends and increasing to 11 for Farms. |
Animal Companions | Druid (1.2) | A | Time(This game) | You instantly attract 3 Animal assistants and more will come based on the time spent in this game. Formula: floor((sqrt(1+12*x)-1)/2), where x is your Playtime (This Game) stat in hours. |
Natural Recycling | Druid (1.3) | FC | P(B) | Your least productive building tier produces additional faction coins per second based on its overall production. Formula: floor(0.5*floor(log(1+x*30))), where x is the total production of the building with the lowest total production. |
Territorial Expanse | FL (1.1) | B | Click | You have a chance to have a Labyrinth built for free each time you click the treasure. This chance is based on your income per second and the cost of the next Labyrinth. Labyrinth production is also increased by 5000% per assistant you own. Formula: min(100,30*I/C))%, where I is your total coin production per second including both buildings and assistants, and C is the cost to buy one Labyrinth. |
Evolutive Mutation | FL (1.2) | FC | B | Labyrinths produce Faction Coins per second. Formula: floor(1 + 2x0.5), where x is the number of Labyrinths you own. |
Deep Memory | FL(1.2) | P(B) | Time(longest) | Your production is increased based on the time spent on your longest game session. Formula: floor(35 * x0.85)%, where x is your Playtime (Longest Session) stat in hours. |
Tier 2 Upgrades
Tier 2 Upgrades | ||||
---|---|---|---|---|
Name | Faction | Type | Based On | Effect |
Fairy Workers | Fairy (2.1) | P(B) | Increase the production of Farms, Inns and Blacksmiths by x100. | |
Golden Pots | Fairy (2.2) | P(Click) | P(B) | Increase clicking reward by 20% of the production of Farms, Inns and Blacksmiths combined. |
Spellsmith | Fairy (2.3) | MR | B | Blacksmiths also increase your mana regeneration rate. Formula: x0.225, where x is the number of Blacksmiths you own. |
Elven Emissary | Elf (2.1) | P(Click) | B | Increase clicking reward based on the amount of Good buildings you own, and assistants find 3 times as many Faction Coins.
Formula: x0.6%, where x is the number of Good Buildings you own. |
Elven Efficiency | Elf (2.2) | P(Click) | RE | Royal Exchanges also increase clicking reward by 2% each. |
Secret Clicking Techniques | Elf (2.3) | P(B) | Click(Total) | Increases the production of all buildings based on your total of clicks. Formula: ln(1+x)2.5%, where x is your Treasure Clicks (Total) stat. |
Guardian Angels | Angel (2.1) | MR | B | Royal Castles also increase your mana production rate. Formula: x0.305, where x is the number of Royal Castles you own. |
Angelic Wisdom | Angel (2.2) | Reduc(Spell) | Decrease the cost of all spells by 100. | |
Archangel Feathers | Angel (2.3) | MR | Increase Mana production by 20%. | |
Underground Citadels | Dwarf (2.1) | P(B) | Gem | Increase the production of Citadels based on the gems you own. Formula: round(210*log(x)1.5)%, where x is your current number of gems. |
Indestructible Treasure | Dwarf (2.2) | P(Click) | B | Increase clicking reward based on the amount of buildings you own. Formula: 0.5*x0.65%, where x is your Buildings Owned (This Game) stat. |
Bearded Assistants | Dwarf (2.3) | P(A) | Time(This game) | Increase the production of assistants based on how long their beard is (it grows over time!). Formula: 0.03*x0.7%, where x is your Playtime (This Game) stat in seconds. |
Black Market | Goblin (2.1) | P(Gem) | Production bonus from gems is doubled. | |
Hobgoblin Gladiators | Goblin (2.2) | P(B) | B | Increase the production of all buildings by 0.75% per Orcish Arena you own. |
Goblin Economists | Goblin (2.3) | P(B) | Upgrade | Increase the production of all buildings based on upgrades purchased. Formula: x1.2%, where x is your Upgrades Purchased (This Game) stat. |
Unholy Rituals | Undead (2.1) | P(Offline) | Time(Offline) | Increase offline production based on your total time spent being offline. Formula: round((20*x)0.7)%, where x is your Time Spent Offline (Total) stat in hours. |
Corpse Supply | Undead (2.2) | A | B | You gain additional assistants based on the amount of Necropolises you own. Formula: floor(sqrt(2*x+1)-1), where x is the number of Necropolis you own. |
Plagued Buildings | Undead (2.3) | P(B) | Time(This game) | Increase the production of all buildings by an additional 20% per hour of playtime in this game. |
Lava Pits | Demon (2.1) | P(B) | Increase the base production of Evil Fortresses and Hell Portals by +200,000. | |
Demon Overseers | Demon (2.2) | P(B) | Trophy | Increase the production of the three highest tier buildings by 0.5% per Trophy. |
Demonic Presence | Demon (2.3) | P(B) | B | Increase the production of the two highest tier buildings by 0.2% for each Building you own. |
Mana Addicts | Drow (2.1) | MR | Time(This game) | Mana regeneration increases over time. Formula: floor(10/3*sqrt(1+5*x)-2/3)/10, where x is your Play Time (This Game) stat in hours. |
Blood Sacrifices | Drow (2.2) | P(B) | B | Increase the production of all buildings by 2.5% per Dark Temple you own. |
Blackmail | Drow (2.3) | Reduc(RE) | Reduce the cost multiplier for Royal Exchanges.
Reduces cost multiplier to 1.075 from 1.1. | |
Titan Drill | Titan (2.1) | P(B) | Increases the production of Deep Mines by 250,000% | |
Charged Structures | Titan (2.2) | P | Spell(Active) | Whenever you cast a spell, your production is increased by 250% for 20 seconds. If another spell is cast while this effect is active, it is restored to full duration. |
Cyclopean Strength | Titan (2.3) | P(B) | A | Each assistant increases the production of all buildings by 0.25% per Hall of Legends you own. |
Earthly Bond | Druid (2.1) | MM | B | Increase maximum mana by 1.5 for each Stone Pillars you own. |
Bardic Knowledge | Druid (2.2) | P(B) | MM | Increase the production of all buildings based on your maximum mana. Formula: 1.75*x0.9%, where x is your maximum mana. |
Shapeshifting | Druid (2.3) | MR | A | Assistants also produce 0.125 mana/s. |
Gold Synthesis | FL (2.1) | P(B) | B | Increases the production of all buildings by 1.5% per Alchemist Lab you own. |
Mitosis | FL (2.2) | A | B | You gain additional Faceless Assistants based on the amount of buildings you own. Formula: floor(0.3 * x0.5), where x is your Buildings Owned (This Game) stat. |
Overgrowth | FL (2.3) | P | B | Your production is increased based on the highest amount of buildings purchased in a single game. Formula: 0.8*(x0.8)%, where x is your Buildings Owned (Max) stat. |
Tier 3 Upgrades
Tier 3 Upgrades | ||||
---|---|---|---|---|
Name | Faction | Type | Based On | Effect |
Kind Hearts | Fairy (3.1) | MM | B | Increases maximum mana by 1 for every 12 good buildings you own. |
Rainbow Link | Fairy (3.2) | P(B) | B | Increase the production of all buildings by 0.3% per Farm, Inn and Blacksmith you own. |
Swarm of Fairies | Fairy (3.3) | A | B | You gain additional assistants based on the amount of Farms, Inns and Blacksmiths you own. Formula: floor((sqrt(1+4*x)-1)/3), where x is the number of Farms, Inns, and Blacksmiths you own. Reverse Formula: ceiling(((x*3+1)^2-1)/4), where x is the number of Assistants you own. |
Elven Diplomacy | Elf (3.1) | FC | FC | Each time you find a faction coin, you have a 50% chance to find an additional one. Also increases the production of all buildings based on your chance to find Faction Coins.
Formula: 2 * x, where x is your chance to find Faction Coins. |
Elven Luck | Elf (3.2) | Click (P + FC) | P(B + A) | Each time you click the treasure you have 1% chance to gain coins equal to 7500 times your building and assistant production and generate 200 random faction coins. |
Ancient Clicking Arts | Elf (3.3) | MR | Click(Total) | Increase mana regeneration based on your total amount of clicks. Formula: floor(10*log(1+x2))/10, where x is your Treasure Clicks (Total) stat. |
Magical Gates | Angel (3.1) | MR | B | Heaven's Gates also increase your mana production rate. Formula: x0.33, where x is the number of Heaven’s Gates you own. |
Angelic Dominance | Angel (3.2) | Spell(Time) | Spell durations are increased by 50%. | |
Seraphim Feathers | Angel (3.3) | MR | Increase Mana production by 20%. | |
Battlehammers | Dwarf (3.1) | P(B) | FC | Increase the production of all buildings based on the amount of Dwarven Coins found in this game. Formula: ln(x)3*1.5%, where x is your Dwarven Coins Gained (This Game) stat. |
Magic Resistance | Dwarf (3.2) | P(B) | MR | Increase the production of all buildings based on mana regeneration rate. Formula: 80*x0.85%, where x is your Mana per Second stat. |
Overwatch | Dwarf (3.3) | P | Play-style (active) | Your production is increased by 600% so long as there are mouse movements. Clicking and casting are not considered as movements.
This bonus falls off by 1% per second, down to 0 while inactive. |
Goblin Central Bank | Goblin (3.1) | Spell | Spell | Whenever you cast a spell, also cast Tax Collection for free. |
Fool's Gold | Goblin (3.2) | FC | B | Witch Conclave produce additional Faction Coins per second. Formula: floor(x/125)+1, where x is the number of Witch Conclaves you own. |
Green Fingers Discount | Goblin (3.3) | P(Offline) | Gain coins randomly every 10 minutes. Also works while offline. Formula: randRange(1,1200)*x, where x is your total coin production per second, including both buildings and assistants. | |
Dead Fields | Undead (3.1) | P(B) | A | Each assistants increases the production of all buildings by 0.01% per Necropolises you own. |
Tireless Workers | Undead (3.2) | P(A) | Increase the production of assistants by 800%. | |
Undead Resilience | Undead (3.3) | P(Offline) | MR | Increases offline production by 50x your mana regeneration rate. |
Infernal Magic | Demon (3.1) | MR | B | Hell Portals also increase your mana regeneration rate. Formula: x0.325, where x is the number of Hell Portals you own. |
Burning Legion | Demon (3.2) | A | B | You gain assistants based on the amount of Hell Portals you own. Formula: floor(sqrt(1+2.5*x)-1), where x is the number of Hell Portals you own. |
Very Bad Guys | Demon (3.3) | Spell | Trophy | Let Blood Frenzy target Hall of Legends and increase the production of Halls of Legends by +0.05% per trophy for each Evil Fortress and Hell Portal you own. |
Spider Gods | Druid (3.1) | P(B) | B | Increase the production of Dark Temples by 5% for each other building you own. |
Professional Assassins | Druid (3.2) | P(A) | RE | Increase the production of assistants based on the amount of royal exchanges you purchased. Formula: round(10*x0.8)%, where x is your Royal Exchanges Made stat. |
Blade Dance | Druid (3.3) | Spell | Part of the Combo Strike chain bonus is applied passively. Formula: 0.3*x, where x is your current Combo Strike bonus. | |
Titan Sized Walls | Titan (3.1) | P(B) | Increases the production of Monasteries by 25,000% | |
Heavy Coins | Titan (3.2) | P(RE) | Increases Royal Exchanges production bonus by an additional 40% each. | |
Titan Obelisk | Titan (3.3) | P(B) | B | Increase the production of all other buildings by 2.25% per Ancient Pyramid you own. |
Mabinogion | Druid (3.1) | P(B) | B | Buildings affected by Grand Balance receive an additional bonus based on their tier, giving the best bonus to the lowest. Formula: 1+2.5*x, where x is the building tier, starting at 1 for Halls of Legends and increasing to 11 for Farms. |
Earthly Soul | Druid (3.2) | MR | B | Stone Pillars also increase your mana regeneration rate. Formula: x0.25, where x is Stone Pillars. |
Building Jungle | Druid (3.3) | P(B) | B | Increase the production of each building by 1.75% per building of the same type. |
Magical Treasure | FL (3.1) | MR | A | Each assistant has a 15% chance to produce 1 mana each second. |
Abominations | FL (3.2) | P(A) | Spell | Increase the production of assistants by 300% per active spell. |
Hive Mind | FL (3.3) | P | Time | Your production is increased based on the amount of all-time spent affiliated with the Faceless. Formula: round(0.075 * x0.75)%, where x is your total time spent as Faceless in seconds, which persists through reincarnations. |
Abbreviations
Abbreviations: P: Production; B: Building; A: Assistant; Ex: Excavation; MM: Max Mana; MR: Mana Regen; FC: Faction Coins; RE: Royal Exchange; Reduc: Cost Reduction;
See Also
Notes:
- In case there are updates: The above are the tables from the Faction pages. Copied and combined on the 7th Feb 2016
- The headings have been added for easier in-page linking. For this, use the links listed in the TOC.
- NB@editors: Using space or not influences how the inputs get sorted.
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