112 Pages

Gold ProductionEdit

Click Bonuses
Elven Treasure Casing Elf
(1,2)
Increase base clicking reward by (250k per unlocked trophy), and increase chance to find faction coins based on the amount of trophies you unlocked.

Formula: $floor((1 + 0.05 * x)^{0.95})$  where x is your Trophies Unlocked stat.

Sylvan Treasure Frills Elf
(1,3)
Increase clicking reward by 80% of your building production.
Elven Efficiency Elf
(2,2)
Royal Exchanges also increase clicking reward by 2% each.
Golden Pots Fairy
(2,2)
Increase clicking reward by 20% of the production of Farms, Inns and Blacksmiths combined.
Indestructible Treasure Dwarf
(2,2)
Increase clicking reward based on the amount of buildings you own.

Formula: $0.5 * x^{0.65}%$  where x is your Buildings Owned (This Game) stat.

(2, Good)
You gain additional Crusader Assistants based on the amount of spells cast in this game. Increase clicking reward by 1000% for each active spell.

Formula: $floor((\sqrt{(1 + 0.8 * x)} - 1) / 2)$  where x is your Spells Cast (This Game) stat.

Elven Luck Elf
(3,2)
Each time you click for money you have 1% chance to gain coins equal to 250000% of your production and gathering

$(R + 1) * x$ random faction coins, where x is FC chance.

Offline Bonuses
(2,1)
Increase offline production based on your total time spent being offline.

Formula: $round((20 * x)^{0.7})%$  where x is your your Time Spent Offline (Total) stat in hours.

(3,3)
Increase offline production by 1.25 times your mana regeneration.
Miscellaneous
Black Market Goblin
(2,1)
Production bonus from gems is doubled.
Green Fingers Discount Goblin
(3,3)
Gain coins randomly every 10 minutes. Also works while offline.

Formula: $randRange(1,1200)*x$  where x is your total coin production per second, including both buildings and assistants.

Mabinogion Druid
(3,1)
Buildings affected by Grand Balance receive an additional bonus based on their tier, giving the best bonus to the lowest.

Formula: $(1 + 2.5 * (12 - x))^y$  where x is the building tier and y is the Grand Balance tier.

Elven Bloodline Elf Increase the chance to find Faction Coins based on Faction Coins found in this game and auto click 3 times per second. Auto clicks made this way benefit from a 100 times higher clicking reward and Faction Coin find chance.

Formula: $floor(15 * \ln(1 + x)^{1.75})$  where x is number of Faction Coins found in this game.

Demon Bloodline Demon Increase production bonus from gems based on total time spent being Evil.

Formula: $floor(0.04 * x^{0.8})%$  where x is your Time Spent being Evil (Total) stat in seconds.

Building Production Edit

Building Production[1]
Angelic Determination Angel
(1,2)
Increase the production of all buildings based on spells cast in this game.

Formula: $1.5 * x^{0.85}%$  where x is your Spells Cast (This Game) stat.

Wings of Liberty Angel
(3,3)
Increase the production of all buildings based on mana regeneration.

Formula: $3 * x^{0.85}$  where x is your Mana per Second stat..

Evil Conquerors Demon
(1,3)
Increase the production of all buildings by 1.5% per Evil Fortress you own.
(1,2)
Increase the production of all buildings by 1.5% per Necropolis you own.
Strong Currency Goblin
(1,1)
Increase the production of all buildings based on the amount of Faction Coins found in this game.

Formula: $\ln^3(x)%$  where x is your Faction Coins Gained (This Game) stat.

(1,2)
Increase the production of all buildings by 0.75% per Slave Pen you own.
Cheap Materials Goblin
(1,3)
Increase the production of all buildings based on the cost of a BuyMAX Witch Conclave.

Formula: $round(2*\ln(1 + x))%$  where x is the cost displayed for Witch Conclaves with Buy set to MAX.

Colossal Forge Titan
(1,1)
Increase the production of all buildings by 1% per Blacksmith you own.
Charged Clicks Titan
(1,2)
Whenever you cast a spell, your click reward is increased by 250% for 20 seconds. If another spell is cast while this effect is active, it is restored to full duration.
Note: despite its description, Charged Clicks applies to all buildings, and is identical in effect to Charged Structures.
Druidic Vocabulary Druid
(1,1)
Increase the production of all buildings based on their tier, giving the best bonus to the lowest.

Formula: $4000 * x%$  where x is the building tier, starting at 1 for Halls of Legends and increasing to 11 for Farms.

Deep Memory Faceless
(1,3)
Increase the production of all buildings based on the time spent on your longest game session.

Formula: $floor(35 * x^0.85)%$  where x is your Playtime (Longest Session) stat in hours. Formula: $(35 * x^1.1)$  where x is your Playtime (Longest Session) stat in hours with Dragon Challenge 3.

Dwarven Ale Dwarf
(1,1)
Increase the production of all buildings by 1% per Inn you own.
Mining Prodigies Dwarf
(1,3)
Increase the production of all buildings based on the total amount of Excavations you made.

Formula: $10 * x^{0.9}%$  where x is the number of excavations you've purchased.

Underworld Tyranny Drow
(1,1)
Increase the production of all buildings based on your total time spent being Evil.

Formula: $(15 * x)^0.7%$  where x is your Time Spent being Evil (Total) stat in hours.

(1,3)
Increase the production of all buildings by 750% while you have no spells active. Also increase Offline production by the same amount.
Eternal Wisdom Dragon
(1,3)
Increase the production of all buildings based on Royal Exchange bonus.

Formula: $({2 * (x^{1.15})}%)$  where x is Royal Exchange bonus.

Secret Clicking Techniques Elf
(2,3)
Increases the production of all buildings based on your total amount of clicks.

Formula: $ln^{2.5}(1 + x)%$  where x is your Treasure Clicks (Total) stat.

(2,3)
Increase the production of all buildings by an additional 50% per hour of playtime in this game.
PA: Increase the production of all buildings based on the time spent in this game. (48.3% after 1 week, 58.8% after 2 weeks)
(2,2)
Increase the production of all buildings by 0.75% per Orcish Arena you own.
Goblin Economists Goblin
(2,3)
Increase the production of all buildings based on upgrades purchased.

Formula: $x^{1.2}%$  where x is your Upgrades Purchased (This Game) stat.

Charged Structures Titan
(2,2)
Whenever you cast a spell, the production of all buildings is increased by 250% for 20 seconds. If another spell is cast while this effect is active, it is restored to full duration.
Cyclopean Strength Titan
(2,3)
Each assistant increases the production of all buildings by 0.25% per Hall of Legends you own.
Bardic Knowledge Druid
(2,2)
Increase the production of all buildings based on your maximum mana.

Formula: $1.75 * x^{0.9}%$  where x is your maximum mana.

Gold Synthesis Faceless
(2,1)
Increase the production of all buildings by 1.5% per Alchemist Lab you own.
Overgrowth Faceless
(2,3)
Increase the production of all buildings based on the highest amount of buildings purchased in a single game.

Formula: $0.8 * (x^{0.8})%$  where x is your Buildings Owned (Max) stat.

Blood Sacrifices Drow
(2,2)
Increase the production of all buildings by 2.5% per Dark Temple you own.
Bountiful Hoard Dragon
(2,2)
Increase the production of all buildings based on the amount of Artifacts you found.

Formula: $({5 * (x^{1.25})}%)$  where x is amount of artifacts you found.

Heresiarchs Mercenary
(2,Evil)
Increase the production of Evil buildings based on your most built Evil building.

Formula: $round(1.15 * x^{0.85})%$  where x is the number of the most-built evil building you own.

Chromatic Scales Dragon
(3,3)
Increase the production of all buildings based on the amount of active Dragon's Breath effects.

Formula: $({100 * (x^2)}%)$  where x is amount of active Dragon's Breath effects.

(3,2)
Increase the production of all buildings by 0.3% per Farm, Inn and Blacksmith you own.
(3,1)
Each assistant increases the production of all buildings by 0.015% per Necropolises you own.
PA: Each assistant increases the production of all buildings based on the amount of Necropolises you own.
Building Jungle Druid
(3,3)
Increase the production of each building by 1.75% per building of the same type.
Hive Mind Faceless
(3,3)
Increase the production of all buildings based on the amount of time spent affiliated with the Faceless. Persists through Reincarnations.

Formula: $round(0.1 * x^{0.75})%$  where x is your total time spent as Faceless in seconds, which persists through reincarnations..

Battlehammers Dwarf
(3,1)
Increase the production of all buildings based on the amount of Dwarven Coins found in this game.

Formula: $\ln(x)^3 * 1.5%$  where x is Dwarven Coins Gained (This Game).

Magic Resistance Dwarf
(3,2)
Increase the production of all buildings based on mana regeneration rate.

Formula: $floor(80 * x^{0.85})%$  where x is your Mana per Second stat.

Titan Obelisk Titan
(3,3)
Increase the production of all other buildings by 2.25% per Ancient Pyramid you own.
Overwatch Dwarf
(3,3)
Your production is increased by 600% so long as there are mouse movements. Clicking and casting are not considered as movements.
This bonus falls off by 1% per second, down to 0 while inactive.
(3,3)
Part of the Combo Strike chain bonus is applied passively.

Formula: $0.3 * x$  where x is your current Combo Strike bonus.

Titan Bloodline Titan Increase the production of all buildings based on the amount of Royal Exchanges you purchased.

Formula: $15 * x^{0.85}%$  where x is the amount of Royal Exchanges you own.

Dragon Bloodline Dragon Increase the production of all buildings based on Faction Coin find chance.

Formula: $4 * (x^{0.4})$  where x is your Faction Coin find chance.

Dwarven Bloodline Dwarf Increase the production of all buildings based on the amount of excavations you made.

Formula: $floor(10 * x^{0.8})%$  where x is your number of excavations purchased.

Specific-Building Production
Pixie Dust Fertilizer Fairy
(1,1)
Increase the base production of Farms by +98 and reduce the building cost multiplier.
Reduces cost multiplier by 0.035; with no other reductions applying, the multiplier will be 1.115 instead of 1.15.
Fairy Cuisine Fairy
(1,2)
Increase the base production of Inns by +234 and reduce the building cost multiplier.
Reduces cost multiplier by 0.03; with no other reductions applying, the multiplier will be 1.12 instead of 1.15.
Starmetal Alloys Fairy
(1,3)
Increase the base production of Blacksmiths by +580 and reduce the building cost multiplier.
Reduces cost multiplier by 0.025; with no other reductions applying, the multiplier will be 1.125 instead of 1.15.
Torture Chambers Demon
(1,1)
Increase the production of Evil Fortresses by 5% for each assistant you own.
Devil Tyrant Demon
(1,2)
Increase the production of the three highest building tiers by 0.5% for each trophy you unlocked.
(1,1)
Increase the production of Necropolises by 5000%. PA: 48.2%
Territorial Expanse Faceless
(1,1)
You have a chance to have a Labyrinth built for free each time you click for money. This chance is based on your income per second and the cost of the next Labyrinth. Labyrinths production is also increased by 5,000% for each assistant you own.

Formula: $min(100, 30 * (P + A)/C))%$ where P is production per second excluding assistants, A is the production per second of one assistant, and C is the cost to buy one Labyrinth.

Dragonscales Dragon
(1,1)
Increase the production of Stone Pillars, Labyrinths, and Halls of Legends based on the total amount of time spent as Neutral.

Formula: $({(1.25 * t / 60)^{0.55})}%)$  where x is total amount of time spent as Neutral.

Iron Flight Dragon
(1,2)
Increase the production of Iron Stronghold by 2000% when affected by any Spell.
Fairy Workers Fairy
(2,1)
Increase the production of Farms, Inns and Blacksmiths by 15,000%.
Lava Pits Demon
(2,1)
Increase the base production of Hell Portals and Evil Fortresses by +200,000.
Demon Overseers Demon
(2,2)
Increase the production of the three highest building tiers by 0.5% for each trophy you unlocked.
Demonic Presence Demon
(2,3)
Increase the production of the two highest building tiers by 0.2% for each building you own.
Titan Drill Titan
(2,1)
Increases the production of Deep Mines by 250,000%.
(2,1)
Increase the production of Citadels based on the gems you own.

Formula: $round(210 * \log(x)1.5)%$  where x is your current number of gems.

(3,3)
Let Blood Frenzy target Hall of Legends and increase the production of Halls of Legends by +0.05% per trophy for each Evil Fortress and Hell Portal you own.
Titan Sized Walls Titan
(3,1)
Increase the production of Monasteries by 25,000%.
Spider Gods Drow
(3,1)
Increase the production of Dark Temples by 5% for each other building you own.
Fairy Bloodline Fairy Increase the production of Farm, Inn and Blacksmith based on the assistants you own.

Formula: $250 * x^{0.9}%$  where x is the number of assistants you have.

Faction CoinsEdit

Find Chance
Elven Mint Elf
(1,1)
The base chance to find Faction Coins is doubled.
Elven Treasure Casing Elf
(1,2)
Increase base clicking reward by (250k per unlocked trophy), and increase chance to find faction coins based on the amount of trophies you unlocked.

Formula: $floor((1 + 0.05 * x)^{0.95})$  where x is your Trophies Unlocked stat.

Natural Recycling Druid
(1,3)
Increase Faction Coin find chance additively and multiplicatively based on the amount of the least productive building you own.

Formula: $(x^{0.35})$  where x is the amount of the building with the lowest production.

Evolutive Mutation Faceless
(1,2)
Increase Faction Coin find chance based on the amount of Labyrinths you own.

Formula: $floor(3 * x^{0.6})$  where x is the number of Labyrinths you own.

Honor Among Killers Drow
(1,2)
Increase Faction Coin find chance based on the amount of assistants you own.

Formula: $floor(3 * x^{0.9})$  where x is your Assistants stat.

Fool's Gold Goblin
(3,2)
Increase Faction Coin find chance based on the amount of Witch Conclaves you own.

Formula: $floor(2 * x^{0.6})%$  where x is the number of Witch Conclaves you own.

Elven Bloodline Elf Increase the chance to find Faction Coins based on Faction Coins found in this game and auto click 3 times per second. Auto clicks made this way benefit from a 100 times higher clicking reward and Faction Coin find chance.

Formula: $floor(15 * \ln(1 + x)^{1.75})$  where x is number of Faction Coins found in this game.

Drow Bloodline Drow Multiplicatively increase the chance to find Faction Coins based on time spent in this game.

Formula: $1.6 * x^{0.6}$  where x is time spent in this game.

FC Production
Elven Diplomacy Elf
(3,1)
Increase the production of all buildings based on your chance to find Faction Coins.

Formula: $2 * x$  where x is your chance to find Faction Coins.

Heavy Coins Titan
(3,2)
Increase Royal Exchanges production bonus by an additional 40% each.
FC Miscellaneous
Elven Emissary Elf
(2,1)
Increase clicking reward based on the amount of Good buildings you own, and assistants find 3 times as many Faction Coins.

Formula: $x^{0.6}%$  where x is the number of Good buildings you own.

Elven Luck Elf
(3,2)
Each time you click for money you have 1% chance to gain coins equal to 250000% of your production and gathering

$(R + 1) * x$ random faction coins, where x is FC chance.

(2,Neutral)
When assistants finds a faction coin, they also find a faction coin for every other faction. Increase mana regeneration based on faction coins gained in this game.

Formula: $floor(10 * \log(1 + x^{1.5})) / 10$  where x is your Faction Coins Gained (This Game) stat.

Elven Bloodline Elf Increase the chance to find Faction Coins based on Faction Coins found in this game and auto click 3 times per second. Auto clicks made this way benefit from a 100 times higher clicking reward and Faction Coin find chance.

Formula: $floor(15 * \ln(1 + x)^{1.75})$  where x is number of Faction Coins found in this game.

Mana Regen
Holy Bells Angel
(1,1)
Cathedrals also increase your mana regeneration rate.

Formula: $x^{0.28}$  where x is the number of Cathedrals you own.

Angel Feathers Angel
(1,3)
Increase mana regeneration by 40%.
(1,3)
Dark Temples also increase your mana regeneration rate.

Formula: $x^{0.275}$  where x is the number of Dark Temples you own. Reverse Formula: $x^{(1000 / 275)}$  where x is your desired mana regen.

Guardian Angels Angel
(2,1)
Royal Castles also increase your mana regeneration rate.

Formula: $x^{0.305}$  where x is the number of Royal Castles you own. Reverse Formula: $x^{(1000 / 305)}$  where x is your desired mana regen.

Archangel Feathers Angel
(2,3)
Increase mana regeneration by 40%.
Spellsmith Fairy
(2,3)
Blacksmiths also increase your mana regeneration rate.

Formula: $x^{0.25}$  where x is the number of Blacksmiths you own.

Shapeshifting Druid
(2,3)
Increase mana regeneration based on the amount of assistants you own.

Formula: $1.3 * x^{0.7}$  where x is the number of assistants you own.

(2,1)
Mana regeneration increases over time.

Formula: $0.25 * x ^{0.55}$  where x is your Play Time (This Game) stat in seconds.

(2,Neutral)
When assistants finds a faction coin, they also find a faction coin for every other faction. Increase mana regeneration based on faction coins gained in this game.

Formula: $floor(10 * log(1 + x^{1.5})) / 10$  where x is your Faction Coins Gained (This Game) stat.

Ancient Clicking Arts Elf
(3,3)
Increase mana regeneration based on your total amount of clicks.

Formula: $floor(10 * \log_{10}(1 + x^2)) / 10$  where x is your Treasure Clicks (Total) stat.

Magical Gates Angel
(3,1)
Heaven's Gates also increase your mana regeneration rate.

Formula: $x^{0.33}$  where x is the number of Heaven’s Gates you own.

Infernal Magic Demon
(3,1)
Hell Portals also increase your mana regeneration rate.

Formula: $x^{0.325}$  where x is the number of Hell Portals you own.

Earthly Soul Druid
(3,2)
Stone Pillars also increase your mana regeneration rate.

Formula: $x^{0.25}$  where x is Stone Pillars.

Magical Treasure Faceless
(3,1)
Increase mana regeneration based on the amount of assistants you own.

Formula: $0.75 * x^{0.75}$  where x is the number of assistants you own.

Imposing Presence Dragon
(1,1)
Increase mana regeneration based on the amount of neutral buildings you own.

Formula: $floor((1 * (x^{0.55})) / 10)$  where x is the number of Neutral Buildings you own.

Druid Bloodline Druid Increase mana regeneration based on maximum mana.

Formula: $0.03 * x^{0.95}$  where x is your maximum mana. (non-linear value).

Angel Bloodline Angel Increase mana regeneration based on spells cast this game.

Formula: $(1.31 * x^{0.31})$  where x is spell casts (this game)..

Max Mana
Earthly Bond Druid
(2,1)
Increase maximum Mana by 2.0 for each Stone Pillars you own.
Kind Hearts Fairy
(3,1)
Increases maximum Mana by 1 every 12 Good buildings you own.

Formula: $floor(x / 12)$  where x is Good buildings.

Ancient Hunger Dragon
(3,1)
Increase maximum mana based on the amount of Faction Coins found in this game.

Formula: $floor(45 * \ln(1 + (x^{6.5}))M)$  where x is amount of FCs found (This Game).

Spells
Angelic Wisdom Angel
(2,2)
Decrease the cost of all spells by 100.
Also increases offline spell cast amount by multiplicatively based on your offline mana regeneration

$(10 * \log_{10}(1 + x))$

Angelic Dominance Angel
(3,2)
Spell durations are increased by 50%.
(3,3)
Let Blood Frenzy target Hall of Legends and increase the production of Halls of Legends by +0.05% per trophy for each Evil Fortress and Hell Portal you own.
Goblin Central Bank Goblin
(3,1)
Whenever you cast a spell, also cast Tax Collection for free. (Does not work offline.)

Assistant Production
Oversized Legends Titan
(1,3)
Reduce Hall of Legends building cost multiplier and increase assistants production by 1% per Hall of Legends you own.
Reduces cost multiplier by 0.02; with no other reductions applying, the multiplier will be 1.13 instead of 1.15.
Bearded Assistants Dwarf
(2,3)
Increase the production of assistants based on how long their beard is (it grows over time!).

Formula: $0.03 * x^{0.7}%$  where x is your Playtime (This Game) stat in seconds.

Dragonborn Dragon
(2,1)
Increase assistants production based on time spent affiliated with Dragons.

Formula: $({0.75 * (x^{0.55})}%)$  where x is amount of time spent with Dragons.

(3,2)
Increase the production of assistants by 1000%. PA: 27.1%
Abominations Faceless
(3,2)
Increase the production of assistants by an additional 300% for each active spell.
Professional Assassins Drow
(3,2)
Increase the production of assistants based on the amount of royal exchanges you purchased in this game.

Formula: $round(10 * x^{0.8})%$  where x is your Royal Exchanges Made stat.

Animal Companions Druid
(1,2)
You instantly attract 3 Animal assistants and more will come based on the time spent in this game.

Formula: $floor((\sqrt{(1 + 12 * x)} - 1) / 2)$  where x is your your Playtime (This Game) stat in hours.

(2,2)
You gain additional assistants based on the amount of Necropolises you own.

Formula: $floor(\sqrt{(3 * x + 1)} - 1)$  where x is the number of Necropolis you own.

Mitosis Faceless
(2,2)
You gain additional Faceless Assistants based on the amount of buildings you own.

Formula: $floor(0.3 * x^{0.5})$  where x is your Buildings Owned (This Game) stat.

Sharp Claws Dragon
(2,3)

Formula: $floor(0.1 * \ln(1 + x)^{2.75})$  where x is number of clicks.

(2, Good)
You gain additional Crusader Assistants based on the amount of spells cast in this game. Increase clicking reward by 1000% for each active spell.

Formula: $floor((\sqrt{(1 + 0.8 * x)} - 1) / 2)$  where x is your Spells Cast (This Game) stat.

Swarm of Fairies Fairy
(3,3)
You gain additional assistants based on the amount of Farms, Inns and Blacksmiths you own.

Formula: $floor((sqrt(1+4*x)-1)/3)$  where x is the number of Farms, Inns, and Blacksmiths you own. Reverse Formula: $ceiling(((x*3+1)^{2-1})/4)$  where x is the number of Assistants you own.

Burning Legion Demon
(3,2)
You gain additional assistants based on the amount of Hell Portals you own.

Formula: $floor(\sqrt{(1+2.5*x)}-1)$  where x is the number of Hell Portals you own.

Formula: $floor(8 * x^{0.8})$  where x is the number of times you have reincarnated.

Assistant Synergy
Torture Chambers Demon
(1,1)
Increase the production of Evil Fortresses by 5% for each assistant you own.
Territorial Expanse Faceless
(1,1)
You have a chance to have a Labyrinth built for free each time you click for money. This chance is based on your income per second and the cost of the next Labyrinth. Labyrinths production is also increased by 5,000% for each assistant you own.

Formula: $min(100, 30 * (P + A)/C))%$ where P is production per second excluding assistants, A is the production per second of one assistant, and C is the cost to buy one Labyrinth.

Honor Among Killers Drow
(1,2)
Increase Faction Coin find chance based on the amount of assistants you own.

Formula: $floor(3 * x^{0.9})$  where x is your Assistants stat.

Cyclopean Strength Titan
(2,3)
Each assistant increases the production of all buildings by 0.25% per Hall of Legends you own.
Shapeshifting Druid
(2,3)
Increase mana regeneration based on the amount of assistants you own.

Formula: $1.3 * x^{0.7}$  where x is the number of assistants you own.

Magical Treasure Faceless
(3,1)
Increase mana regeneration based on the amount of assistants you own.

Formula: $0.75 * x^{0.75}$  where x is the number of assistants you own.

(3,1)
Each assistant increases the production of all buildings by 0.015% per Necropolises you own.
PA: Each assistant increases the production of all buildings based on the amount of Necropolises you own.
Fairy Bloodline Fairy Increase the production of Farm, Inn and Blacksmith based on the assistants you own.

Formula: $250 * x^{0.9}%$  where x is the number of assistants you have.

Cost Multiplier Reductions
Pixie Dust Fertilizer Fairy
(1,1)
Increase the base production of Farms by +98 and reduce the building cost multiplier.
Reduces cost multiplier by 0.035; with no other reductions applying, the multiplier will be 1.115 instead of 1.15.
Fairy Cuisine Fairy
(1,2)
Increase the base production of Inns by +234 and reduce the building cost multiplier.
Reduces cost multiplier by 0.03; with no other reductions applying, the multiplier will be 1.12 instead of 1.15.
Starmetal Alloys Fairy
(1,3)
Increase the base production of Blacksmiths by +580 and reduce the building cost multiplier.
Reduces cost multiplier by 0.025; with no other reductions applying, the multiplier will be 1.125 instead of 1.15.
Oversized Legends Titan
(1,3)
Reduce Hall of Legends building cost multiplier and increase assistants production by 1% per Hall of Legends you own.
Reduces cost multiplier by 0.02; with no other reductions applying, the multiplier will be 1.13 instead of 1.15.
Expert Masonry Dwarf
(1,2)
Reduce all building cost multipliers.
Reduces cost multiplier by 0.02; with no other reductions applying, the multiplier will be 1.13 instead of 1.15.
Blackmail Drow
(2,3)
Reduce the cost multiplier for Royal Exchanges.
Reduces cost multiplier by 0.025; with no other reductions applying, the multiplier will be 1.075 instead of 1.1.
Goblin Bloodline Goblin Reduce all building cost multipliers.
Reduces cost multiplier by 0.02; with no other reductions applying, the multiplier will be 1.13 instead of 1.15.
Miscellaneous
Formula: $min(100, 30 * (P + A)/C))%$ where P is production per second excluding assistants, A is the production per second of one assistant, and C is the cost to buy one Labyrinth.