Spells are an active component of the game mechanics that enables to boost production and cost mana.

Their duration, resource gain, mana cost, and mana regeneration speed can be altered by getting specific Faction, Heritage, Challenge, or Research upgrades. Different aspects of the spells can also be used in other upgrades (eg: while a spell is active, the number of spell casts, based on mana produced, etc.).

Spells are not cast while offline, but purchasing the autocasting upgrades allow "Mana produced (This game)", the "Spells casted (This game)" and spell activity time stats to keep growing while offline, at a vastly reduced rate.

The trick to use spells efficiently relies on finding the best setup: Which spell combination to cast, at what timing, with which automatic-casting tool, and where to set the contingency arrow. Like for upgrades, these choices can make a crucial difference for your game progress.

In Realm Grinder, the spells can be classified in three types:

  • Default spells - which are always available.
  • Alignment spells - which appear when the player chooses an alignment.
  • Faction spells - which appear when the player allies with a Faction.

These terms are mostly used for perk description purposes.

The Spells Edit

The Spells
Name For Mana Seconds Effects Undo sort:
Tax Collection All 200 instant 1Instantly gain 30 seconds worth of coin production from buildings and assistants.
Call to Arms All 400 20 2Increase the production of all buildings based on the amount of buildings you own.

Formula: $ 0.3 * x^{0.975}% $  where x is the number of buildings you own.

Spiritual Surge All (R14) 2500 20 3Increase the production of all buildings based on the amount of times you reincarnated and ascended.

Formula: $ (10000*1.05^x)^{(1+0.5*y)}% $  where x is number of times you have reincarnated and y is how many times you ascended.

Alignment spells
Holy Light Good 900 10 5Increase clicking reward by 2500%
Blood Frenzy Evil 600 20 6Increases the production of all Evil buildings by 1000%.
Gem Grinder Neutral 1000 20 7Increase production bonus from gems by 5000%
Temporal Flux Order 5000 12 20Increase Unique building production by time spent this game.
Also multiplicatively increase Mana Regeneration based on time spent in this game.

Formula: $ (5*(x/60)^{0.7})% $  where x is your time (this game) stat in seconds.

Maelstrom Chaos 3500 12 21Increase the production of three random buildings based on these stats in this game, chosen at random: mana produced, clicks made, Faction Coin found or amount of assistants.

Mana Formula: $ (0.02*(\log_{10}(1+x))^5% $  where x is your mana produced (this game) stat.
Clicks Formula: $ (0.075*(\log_{10}(1+x))^{2.5})% $  where x is your clicks (this game) stat.
Faction Coins Formula: $ (0.01*(\log_{10}(1+x))^4)% $  where x is your faction coins found (this game) stat.
Assistants Formula: $ (0.25*(\log_{10}(1+x))^5)% $  where x is amount of assistants.

All Creation Balance 6000 12 22Increase production of all buildings based on mana regeneration rate.
Also multipicatively increase Faction Coin find chance based on your mana regeneration rate.

Formula: $ floor(0.2*x^{0.6}) $  where x is mana per seconds..

Faction spells
Fairy Chanting Fairy 1000 10 9Increase the production of Farms, Inns and Blacksmiths by 50'000%
Moon Blessing Elf 700 20 10Increase the production of all buildings based on Treasure Clicks (Total).

Formula: $ 1.75 * ln^{3.1}(1 + x)% $  where x is your Treasure Clicks (Total) stat.

God's Hand Angel 900 20 11Increase the production of all buildings by 150x your mana regeneration rate.
Goblin's Greed Goblin 800



(10 with challenge reward)

12Instantly produces Faction Coins based on the amount of Gems you own. Also increases the production of all buildings based on the amount of Faction Coins found in this game for 10 seconds.

FC Formula: $ floor(\ln^3(1 + x) + 20 $  where x is your current gems.
Production Formula: $ 0.75 * ln^{3.15}(1 + x)% $  where x is your Faction Coins Gained (This Game) stat.

Night Time Undead 1000 20 13The production of assistants is increased by 30% per Necropolis you own.
Hellfire Blast Demon 1000

(variable with challenge upgrade)

20 14Increase the production of Evil Fortresses and Hell Portals based on the amount of trophies.

Formula: $ (round(200 * x^{0.8}))% $  where x is your Trophies Unlocked stat.

Lightning Strike Titan 900 20 15The production of a random building is multiplied by 300% for each Iron Stronghold. Also grants Faction Coins depending on your current amount of gems.

Formula: $ round(1.5*ln(1+x)^3) $  where x is your current gems.

Grand Balance Druid 1000 (800) 20

(24 with spell upgrade)

16Increase the production of your least productive building based on the amount of the three most built ones.

Formula: $ round(0.25 * (x * y * z / 729) ^{0.9}) $ where x, y, and z are the number of your three most-built buildings.

Brainwave Faceless 600 600 17Increase production of all buildings by a cumulative 2% per second.
Diamond Pickaxe Dwarf 1000 12

(20 with challenge upgrade)

18Increase clicking reward by 25% per Excavation you made and increase your Faction Coin find chance by 200%.
Combo Strike Drow 800 20 19Increase the production of all buildings by a progressively higher value as you continue casting this spell (This game).

Formula: $ 30*(x^{0.9})% $  where x is the number of times you have cast Combo Strike (This game).

Combo Strike Bonuses
Casts Regular Perfect Combos
100 1893%2524%
200 3532%4710%
300 5088%6784%
400 6591%8788%
500 8057%10743%
600 9494%12659%
700 10907%14543%
800 12300%16400%
900 13675%18234%
1000 15036%20047%
2000 28057%37410%
3000 40414%53885%
4000 52357%69809%
5000 64002%85336%
6000 75415%100553%
7000 86638%115518%
Dragon's Breath Dragon 1500 20 19Activates one of the following effects at random for 20 seconds. (Spell is only for R46+)
Dragon's Breath Effects
Color Effect
RED Increase the production of unique buildings based on the amount of Faction Coins found in this game.

Formula: $ \definecolor{red}{RGB}{250,128,114}\pagecolor{red}(2*(ln(1+x) $  where x is Faction Coins found in this game.

GREEN Increase the production of all buildings based on the amount of spells cast in this game. (Higher bonuses are provided to lower building tiers.)

Formula: $ \definecolor{green}{RGB}{144,238,144}\pagecolor{green}(0.01 * x^{0.625} * (11-T)^5)% $ where x is spells cast (This Game) and T is the building tier. (1 for farms, 11 for HoL).

BLUE Increase your mana regeneration by 200%.
WHITE Temporarily increase the amount of assistants based on total time spent being neutral.

Formula: $ (1.35 * floor(x / 60)^{0.7}) $

BLACK Increase the production all buildings based on Dragon's Breath activity time (This Game).

Formula: $ \definecolor{grey}{RGB}{128,128,128}\pagecolor{grey}(0.5*x^{0.75})%) $  where x is Dragon's Breath activity time.

Spell Upgrades Edit

Starting from R0, these spell upgrades are obtained by unlocking the spell's trophy, with the exception of Mercenaries, which require R75+.

Spell Upgrades
Name Cost Requirements Effects
Coin Pillage Coin Pillage 1 Dc
Cast 30 Tax Collection in less than 5 seconds. Tax Collection also finds 30 seconds worth of Faction Coins.
Fairy Choir Fairy Choir 1 M
Cast Fairy Chanting while having 45 or more assistants. Fairy Chanting triples your assistants for its duration.
Sun Blessing Sun Blessing 1 M
Cast the Elven spell Moon Blessing between 6 am and 12 pm (noon) Autoclicks 15 times per second while Moon Blessing is active.
God's Rest God's Rest 1 M
Cast Angel's God's Hand on a Sunday. Gives random Faction Coins based on your Faction Coin find chance for each other spell you cast while God's Hand is active.

(Formula currently unknown)

Greed Drive Greed Drive 1 M
Cast 100 Goblin's Greed spells in a row. The chain is interrupted by casting other spells. Goblin's Greed costs 150 less mana.
True Night True Night 1 M
Cast Undead's Night Time spell between 11 pm and 6 am. Increase Night Time boost to assistants production to 40% per Necropolis.
Hell-rush-spell-upgrade Hell Rush 1 M
Cast Demon's Hellfire Blast spell in the first 60 seconds of playtime. Hellfire Blast also boosts Hall of Legends.
Lightning Storm Lightning Storm 10 Dd
Cast 100 Titan's Lightning Strike spell in a single game Increase Lightning Strike multiplier to 5x Iron Strongholds.
Halls Of Balance Halls of Balance 10 Dd
Have Druid's Grand Balance spell affect Hall of Legends. Increase Grand Balance duration to 24 seconds and lower its cost by 200.
Faceless-Overmind-spell-upgrade Faceless Overmind 10 Dd
Affiliate with the Faceless 5 times in a row. Increase Brainwave ticks to 3% per second.
Minedwarf Minedwarf 100 Sxd
Find 30,000 faction coins from the Dwarf spell Diamond Pickaxe in a single game. Increase Diamond Pickaxe bonus to Faction Coin find chance to 300%
Perfect Combo Perfect Combo 100 Sxd
Cast 100 Drow's Combo Strike spell in a row. The chain is interrupted by casting other spells. Increase Combo Strike bonus.

Formula: $ 40 * (x^{0.9})% $  where x is the number of times you have cast Combo Strike.

DragonSpellUpgrade Dragon's Roar (PA) 1 Qad
1E45 R46+
Cast Dragon's Breath while having at least 4 other active spells. Dragon's Breath also produces Faction Coins based on its activity time.

Formula: $ floor(135 * x^{0.98}) $  where x is all Rs activity time in seconds.

Round Table Round Table 1 Qaqag
1E135 (PA)
Mercenary Camp Upgrade Upgrades Tax Collection to Share Benefits.
Increases the production of all buildings and Faction Coin find chance based on this spell tier level for 20 seconds. Can be cast up to 35 tiers.

Formula: $ 20 ^{(0.25 * x)} $  where x is tier (FC chance multiplier).
Formula: $ ((2.20 ^x) - 1) * 100 $ multiplicative (production multiplier)

Dark Covenant Dark Covenant 1 Qaqag
1E135 (PA)
Tyrant Garrison Upgrade Upgrades Tax Collection to Reap Interests.
Additional casts of Reap Interests increase its seconds worth of production.

Formula: $ y ^{(1 + 0.2 * \log_{10}(1 + x))} $  where y is TC original power and x is amount of TC casts.
(Extra time from reap interests does apply to S50. S50 tax collections do increase reap interests.)

Secret Exchange Secret Exchange 1 Qaqag
1E135 (PA)
Freemason's Hall Upgrade Upgrades Tax Collection to Appraisal Vantage.
Generates additional Faction Coins per cast.

Formula: $ (2.5 * x^{2.5}) $  where x is original Faction Coin chance.

Challenge Spell Upgrades Edit

From R2 to R33, Challenge Spell Upgrades are given on completion of all Tier challenges of a Faction. Once obtained, and the active Faction's default spell upgrade is bought, they will be turned on by default.

Challenge Spell Upgrades
Name Faction Upgrade Effect
Challenge-Fairy-Orchestra Fairy Orchestra Fairy Each assistant generates 3 times as many faction coins while Fairy Chanting is active.
Challenge-Star-Blessing Star Blessing Elf Automatic clicks from Sun Blessing have an additional 5% chance to trigger Elven Luck, gaining coins equal to 250,000% of the production of all buildings and the production of 1 assistant and generating 200 random faction coins.
Challenge-Gods-Throne God's Throne Angel Mana regeneration is increased by 50% while God's Hand is active.
Challenge-Avarice-Drive Avarice Drive Goblin Increase Goblin's Greed duration by 5 seconds.
Challenge-Midnight-Time Midnight Time Undead Increase Night Time assistant bonus based on total time spent offline.

Formula: $ 0.2 * x^{0.7}% $  where x is your your Time Spent Offline (Total) stat in seconds.

Challenge-Hellfire-Burst Hellfire Burst Demon Reduces Hellfire Blast mana cost based on of the amount of trophies you have unlocked.

Formula: $ floor(0.25 * x) $  where x is the amount of trophies unlocked.

Challenge-Thunderstorm Thunderstorm Titan Lightning Strike now grants more faction coins based on your faction coin find chance.

Formula: $ round(x^{0.8})% $  where x is your current chance to find Faction Coins.

Challenge-Primal-Balance Primal Balance Druid Grand Balance now affects extra buildings based on total mana spent, starting from the least to most productive building. To affect all 11 building tiers, you will need 10B mana produced (total).

Formula: $ (0.1 * x^{0.2})^{(1-A/8)} $ where x is mana produced and A is Ascension (Total) stat

Primal Balance Effect Table
Buildings Mana Produced (Total)
A0 A1 A2
2 100 K (1E5)
3 3 M (3.2E6) 5 M (5.25E6) 10.16 M (1.016E7)
4 24 M (2.43E7) 53.26 M (5.326E7) 151.6 M (1.516E8)
5 102.4 M (1.024E8) 245.6 M (2.456E8) 1.032 B (1.032E9)
6 312.5 M (3.125E8) 986.5 M (9.865E8) 4.569 B (4.569E9)
7 777.6 M (7.776E8) 2.796 B (2.796E9) 15.41 B (1.541E10)
8 1.681 B (1.681E9) 6.747 B (6.747E9) 43.06 B (4.306E10)
9 3.277 B (3.277E9) 14.47 B (1.447E10) 104.9 B (1.049E11)
10 5.905 B (5.905E9) 28.37 B (2.837E10) 229.9 B (2.299E11)
11 10 B (1E10) 51.79 B (5.179E10) 464.2 B (4.642E11)
Challenge-Focused-Thoughts Focused Thoughts Faceless Give Brainwave a headstart based on its activity time in this game, with a minimum of 1 minute, then grows up to maximum duration.
+1 second per 5 minutes Active Time (This Game).
Challenge-Iron-Grip Iron Grip Dwarf Increase Diamond Pickaxe duration by 8 seconds, and its bonus to Faction Coin find chance is passively applied as a multiplier to excavations Faction Coin rewards.
Challenge-Versatile-Combo Versatile Combo Drow Increase Combo Strike counter based on the amount of spells cast in this game, not including Tax Collection.

Formula: $ 10 * \log_{10}(1 + (y * 30)) + x $  where x is your Combo Strike cast count and y is every other spell cast count (except TC).
Also increases offline spell cast amount by multiplicatively based on your offline mana regeneration $ (10 * \log_{10}(1 + x)) $.

PrismaticBreath Prismatic Breath Dragon While all 5 breaths are active, Reincarnations count double for all purposes.

Tier Spell Upgrades Edit

After the first Ascension, for each spell besides tax collection, 6 tier spell upgrades become available. Each tier gives 1 additional spell cast, and with all tiers combined, allows to cast one spell up to 6 times simultaneously. Each Tier will require double the amount of mana as the previous one[1], and they do not seem to affect spell activity time, neither online nor offline.
Tier upgrade names starts with the default spell's name followed by the tier number, starting from 2 to 6. (e.g.: Holy Light 2, Holy Light 3, etc.)

Once tier spell upgrades are bought, you will need to use the Tiered Autocasting to set the amount of tier casts you wish, or else the spells will remain at tier 1.

After the second Ascension, the 7th tier spell upgrades will become available. This tier is unaffected by ascension penalties, with the exception of Dragon's Breath (presumably it would require 7 tiers of the same breath effect).

Note: you only need to unlock the tiers for each spell once, but you need to buy the tiers with coins/FC at every abdication. Also note that what counts for unlocking a tier is the total time (i.e, you need roughly 15 days to unlock tiers 1-6, as opposed to 15 days of spell activity after unlocking tier 5 in order to unlock tier 6), so it's more beneficial to unlock a spell up to tier 6 whenever possible. Since version 3 the Arcane Brilliance trophy series reduces the unlock times required, so unlocking spells tier-by-tier (for all spells to get the trophies) can be a viable strategy as well.

Unlock & Cost Formulas [2]
Unlocking Tier Spell upgrades requires spell activity time (Active Time Total in the spell tool-tips), Coins, and Faction Coins (except for Call to arms).

Spell Active Time for tier n + 1: $ 43200 * ((n - 0.5 * A) ^2 - (n - 0.5 * A)) * 0.98 ^{(R - (n - 0.5 * (A + 1)) - 42)} $ seconds,
where T is tier, A is amount of arcane brilliance trophies, R is reincarnation.
This formula is not correct - assuming that (T) is supposed to be (n), it is showing 8.83 hours for a tier 5 unlock for reincarnation 93 with 4 trophies.
Coins for tier n + 1: $ x^{1 + 0.25 * (n - 1)} $
Faction Coins for tier n + 1: $ x^{1 + 0.15 * (n - 1)} $
where: x is Costs (see below table), R is your Reincarnation count, and n + 1 is number of tier upgrades.

Coin & Faction Coin Costs
Spells Tier Coins Faction Coin Amount
Default Spell
(Call to Arms)
2 51 Sxd (5.1E52) -
3 766.4 Vg (7.664E65) -
4 11.52 Qivg (1.152E79) -
5 173.1 Novg (1.731E92) -
6 2.601 Qatg (2.601E105) -
7 Free -
Spiritual Surge 2 66 Uvg (6.6E67)10 T (1E13)
3 5.949 Spvg (5.949E84)893.1 T (8.931E14)
4 536.1 Dtg (5.361E101)79.43 Qa (7.943E16)
5 48.32 Octg (4.832E118)7.079 Qi (7.079E18)
6 4.356 Qaqag (4.356E135)631 Qi (6.31E20)
7 Free56.23 Sx (5.623E22)
Vanilla Alignment
(Holy Light, Blood Frenzy)
2 54 Spd (5.4E55)1 B (1E9)
3 4.629 Dvg (4.629E69)22.39 B (2.239E10)
4 396.8 Sxvg (3.968E83)501.2 B (5.012E11)
5 34.01 Utg (3.401E97)11.22 T (1.122E13)
6 2.916 Sxtg (2.916E111)10 Qa (1E16)
7 Free5.623 Qa (5.623E15)
Neutral Alignment
(Gem Grinder)
2 60 Nod (6E61)5 B (5E9)
3 166.9 Qavg (1.669E77)142.5 B (1.425E11)
4 464.7 Novg (4.647E92)4.061 T (4.061E12)
5 1.293 Qitg (1.293E108)115.7 T (1.157E14)
6 3 Qag (3.6E123)3.299 Qa (3.299E15)
7 Free94.02 Qa (9.402E16)
Vanilla Faction
(Fairy Chanting, Moon Blessing,
Goblin's Greed etc.)
2 54 Spd (5.4E55)10 B (1E10)
3 4.629 Dvg (4.629E69)316.2 B (3.162E11)
4 396.8 Sxvg (3.968E83)10 T (1E13)
5 34.01 Utg (3.401E97)316.2 T (3.162E14)
6 2.916 Sxtg (2.916E111)10 Qa (1E16)
7 Free316.2 Qa (3.162E17)
Neutral Faction
(Lightning Strike,
Grand Balance, Brainwave)
2 57 Ocd (5.7E58)50 B (5E10)
3 27.85 Tvg (2.785E73)2.013 T (2.013E12)
4 13.60 Ocvg (1.360E88)81.03 T (8.103E13)
5 6.649 Ttg (6.649E102)3.262 Qa (3.262E15)
6 3.249 Octg (3.249E117)131.3 Qa (1.313E17)
7 Free5.287 Qi (5.287E18)
Prestige Faction
(Diamond Pickaxe, Combo Strike)
2 63 Vg (6.3E64)1 T (1E12)
3 998.1 Qivg (9.981E80)63 T (6.31E13)
4 15.81 Utg (1.581E97)3.981 Qa (3.981E15)
5 250.5 Sxtg (2.505E113)251.2 Qa (2.512E17)
6 3.969 Dqag (3.969E129)15.85 Qi (1.585E19)
7 Free1 Sx (1E21)
Neutral Prestige Faction
(Dragon's Breath)
2 69 Dvg (6.9E70)1 Qa (1E15)
3 35.36 Ocvg (3.536E88)177.8 Qa (1.778E17)
4 18.12 Qatg (1.812E106)31.62 Qi (3.162E19)
5 9.289 Qag (9.289E123)5.623 Sx (5.623E21)
6 4.761 Sxqag (4.761E141)1 Sp (1E24)
7 Free177.8 Sp (1.778E26)
Effects & Faction Coin Types
Each tier spell upgrade enables:
  • 1 additional spell cast
  • Also increases offline production based on both your mana regen and maximum mana (formula?)
  • plus the individual effects below:
Name Additional Effects Faction Coin Types
Calltoarms2 Call to Arms - -
Spiritual Surge tier Spiritual Surge - Fairy, Elven, Angel, Goblin, Undead, Demon, Dwarven, Drow
Holy Light tier Holy Light - Fairy, Elven, Angel, Dwarf
Bloodfrenzy2 Blood Frenzy - Goblin, Undead, Demon, Drow
Gem Grinder tier Gem Grinder - Fairy, Elven, Angel, Goblin, Undead, Demon, Dwarven, Drow
Fairy Chanting tier Fairy Chanting Increases the duration of the spell by 10 seconds per tier. Fairy
Moon Blessing tier Moon Blessing Moon Blessing will increase click reward by an additional 35.6% per tier. Elven
Gods Hand tier God's Hand - Angel
Goblinsgreed2 Goblin's Greed - Goblin
Night Time tier Night Time - Undead
Hellfire Blast tier Hellfire Blast - Demon
LightningStrike2 Lightning Strike Iron Strongholds count for 50% more per tier for the spell bonus. Angel, Goblin
Grand Balance tier Grand Balance - Elven, Demon
Brainwave tier Brainwave Brainwave headstarts for an additional 10 minutes per tier. Fairy, Undead
Diamond Pickaxe tier Diamond Pickaxe Increases FC find chance. Dwarf
Combo strike tier upgrade Combo Strike The Combo Strike counter is increased more per tier. Drow
DragonSpellTier Dragon's Breath Each tier gives an other random effect per cast. Tier 5 will trigger all the effects simultaneously. Tier 6 will trigger an additional random effect. Tier 7 will trigger 2 additional random effects. Dwarf, Drow
Unlock Spell Active Time
As of the 3.0 update, each of the Arcane Brilliance trophies, for unlocking all spells at a tier level, now passively reduce the time requirement for subsequent spell tiers.

Formula: $ 43200 * ((T-0.5 * A)^2-(T+0.5*A)) * 0.98^{(R-T+0.5*A-42)} $
where T is tier, A is amount of arcane brilliance trophies, R is reincarnation.

Unlock Spell Active Time (Total) Per R# & Tier[3]
R# Tier 2 Tier 3 Tier 4 Tier 5 Tier 6
42 1d 59m3d 4h 29m6d 12h 7m11d 1h 30m16d 22h 23m
43 1d 29m3d 2h 58m6d 8h 59m10d 20h 11m16d 14h 15m
44 1d3d 1h 28m6d 5h 59m10d 14h 59m16d 6h 17m
45 23h 31m3d6d 2h 56m10d 9h 53m15d 22h 29m
46 23h 2m2d 22h 33m6d10d 4h 53m15d 14h 50m
47 22h 35m2d 21h 8m5d 21h 7m10d15d 7h 20m
48 22h 8m2d 19h 45m5d 18h 17m9d 19h 12m15d
49 21h 41m2d 18h 24m5d 15h 31m9d 14h 29m14d 16h 48m
50 21h 15m2d 17h 4m5d 12h 49m9d 9h 53m14d 9h 44m
51 20h 50m2d 15h 46m5d 10h 9m9d 5h 22m14d 2h 49m
52 20h 25m2d 14h 30m5d 7h 33m9d 56m13d 20h 3m
53 20h2d 13h 15m5d 5h8d 20h 36m13d 13h 24m
54 19h 36m2d 12h 1m5d 2h 30m8d 16h 21m13d 6h 54m
55 19h 13m2d 10h 49m5d 3m8d 12h 10m13d 31m
56 18h 50m2d 9h 39m4d 21h 39m8d 8h 5m12d 18h 16m
57 18h 27m2d 8h 29m4d 19h 18m8d 4h 5m12d 12h 8m
58 18h 5m2d 7h 22m4d 16h 59m8d 10m12d 6h 8m
59 17h 43m2d 6h 15m4d 14h 44m7d 20h 19m12d 15m
60 17h 22m2d 5h 10m4d 12h 31m7d 16h 33m11d 18h 29m
61 17h 1m2d 4h 6m4d 10h 21m7d 12h 52m11d 12h 50m
62 16h 41m2d 3h 4m4d 8h 13m7d 9h 15m11d 7h 18m
63 16h 20m2d 2h 2m4d 6h 8m7d 5h 42m11d 1h 53m
64 16h 1m2d 1h 2m4d 4h 5m7d 2h 14m10d 20h 34m
65 15h 42m2d 4m4d 2h 5m6d 22h 49m10d 15h 21m
66 15h 23m1d 23h 6m4d 8m6d 19h 29m10d 10h 14m
67 15h 4m1d 22h 9m3d 22h 12m6d 16h 13m10d 5h 14m
68 14h 46m1d 21h 14m3d 20h 19m6d 13h 1m10d 20m
69 14h 28m1d 20h 20m3d 18h 28m6d 9h 52m9d 19h 31m
70 14h 11m1d 19h 26m3d 16h 40m6d 6h 48m9d 14h 49m
71 13h 54m1d 18h 34m3d 14h 53m6d 3h 47m9d 10h 12m
72 13h 37m1d 17h 43m3d 13h 9m6d 49m9d 5h 40m
73 13h 21m1d 16h 53m3d 11h 27m5d 21h 56m9d 1h 14m
74 13h 5m1d 16h 4m3d 9h 47m5d 19h 5m8d 20h 54m
75 12h 49m1d 15h 16m3d 8h 9m5d 16h 18m8d 16h 38m
76 12h 34m1d 14h 29m3d 6h 32m5d 13h 35m8d 12h 28m
77 12h 19m1d 13h 43m3d 4h 58m5d 10h 54m8d 8h 22m
78 12h 4m1d 12h 57m3d 3h 26m5d 8h 17m8d 4h 22m
79 11h 50m1d 12h 13m3d 1h 55m5d 5h 43m8d 26m
80 11h 35m1d 11h 30m3d 27m5d 3h 13m7d 20h 35m
81 11h 21m1d 10h 47m2d 23h5d 45m7d 16h 49m
82 11h 8m1d 10h 5m2d 21h 34m4d 22h 20m7d 13h 7m
83 10h 54m1d 9h 24m2d 20h 11m4d 19h 58m7d 9h 30m
84 10h 41m1d 8h 44m2d 18h 49m4d 17h 39m7d 5h 57m
85 10h 28m1d 8h 5m2d 17h 29m4d 15h 22m7d 2h 28m
86 10h 16m1d 7h 26m2d 16h 10m4d 13h 9m6d 23h 4m
87 10h 4m1d 6h 49m2d 14h 53m4d 10h 58m6d 19h 43m
88 9h 51m1d 6h 12m2d 13h 38m4d 8h 49m6d 16h 27m
89 9h 40m1d 5h 35m2d 12h 24m4d 6h 43m6d 13h 14m
90 9h 28m1d 5h2d 11h 11m4d 4h 40m6d 10h 5m
91 9h 17m1d 4h 25m2d 10h4d 2h 39m6d 7h
92 9h 6m1d 3h 51m2d 8h 51m4d 41m6d 3h 59m
93 8h 55m1d 3h 18m2d 7h 43m3d 22h 45m6d 1h 2m
94 8h 44m1d 2h 45m2d 6h 36m3d 20h 51m5d 22h 8m
95 8h 33m1d 2h 13m2d 5h 30m3d 19h5d 19h 17m
96 8h 23m1d 1h 41m2d 4h 26m3d 17h 11m5d 16h 30m
97 8h 13m1d 1h 10m2d 3h 23m3d 15h 24m5d 13h 46m
98 8h 3m1d 40m2d 2h 21m3d 13h 39m5d 11h 6m
99 7h 54m1d 11m2d 1h 21m3d 11h 56m5d 8h 28m
100 7h 44m23h 42m2d 22m3d 10h 15m5d 5h 54m
⇒ R100
Unlock Spell Active Time (Total) - R101+
R# Tier 2 Tier 3 Tier 4 Tier 5 Tier 6 Tier 7
101 7h 35m23h 14m1d 23h 24m3d 8h 37m5d 3h 23m7d 8h 16m
102 7h 26m22h 46m1d 22h 27m3d 7h5d 55m7d 4h 45m
103 7h 17m22h 18m1d 21h 31m3d 5h 25m4d 22h 30m7d 1h 18m
104 7h 8m21h 52m1d 20h 37m3d 3h 52m4d 20h 8m6d 21h 54m
105 7h21h 25m1d 19h 43m3d 2h 21m4d 17h 49m6d 18h 35m
106 6h 52m21h1d 18h 51m3d 52m4d 15h 32m6d 15h 20m
107 6h 43m20h 35m1d 17h 59m2d 23h 25m4d 13h 18m6d 12h 9m
108 6h 35m20h 10m1d 17h 9m2d 21h 59m4d 11h 7m6d 9h 2m
109 6h 27m19h 46m1d 16h 20m2d 20h 35m4d 8h 59m6d 5h 58m
110 6h 20m19h 22m1d 15h 31m2d 19h 13m4d 6h 53m6d 2h 58m
111 6h 12m18h 59m1d 14h 44m2d 17h 52m4d 4h 49m6d 2m
112 6h 5m18h 36m1d 13h 57m2d 16h 33m4d 2h 48m5d 21h 9m
113 5h 57m18h 14m1d 13h 12m2d 15h 16m4d 50m5d 18h 19m
114 5h 50m17h 52m1d 12h 27m2d 14h3d 22h 53m5d 15h 33m
115 5h 43m17h 30m1d 11h 43m2d 12h 45m3d 21h5d 12h 51m
116 5h 36m17h 9m1d 11h 1m2d 11h 32m3d 19h 8m5d 10h 11m
117 5h 30m16h 49m1d 10h 19m2d 10h 21m3d 17h 19m5d 7h 35m
118 5h 23m16h 29m1d 9h 37m2d 9h 11m3d 15h 31m5d 5h 2m
119 5h 16m16h 9m1d 8h 57m2d 8h 2m3d 13h 46m5d 2h 32m
120 5h 10m15h 49m1d 8h 18m2d 6h 55m3d 12h 3m5d 5m
based on spell tier time calculator on G00F's not a wiki

Automatic Casting Edit

Spells can be cast by clicking the spell button, using keyboard shortcuts (hotkeys n°1-6 in visual order from top to bottom) or automated using the automatic casting tools obtainable through the upgrades listed here below.

Automatic Casting Upgrades
Name Cost Requirements Effect
Autocast1 upgrade Automatic Casting 100 B
60,000 Mana Produced (This R) Allows autocasting of spells by CTRL+Clicking them.

While offline spells are not cast. instead, increase your mana produced amount by 10% of your mana regeneration.

Autocast2 upgrade Improved Autocasting 200 Qi
2 M (2E6) Mana Produced (This R) Increases mana regeneration by 5%.

Only while offline, increase your mana produced amount by an additional 15% of your mana regeneration per second.

Autocast3 upgrade Masterful Autocasting 300 Oc
6 M (6E6) Mana Produced (This R) Increases mana regeneration by 10%

Only while offline, increase your mana produced by an additional 35% of your mana regeneration per second, and increase Activity time for spells set to autocast based on their duration, cost and mana regen. See Offline spell casting.

Autocast4 upgrade Priority Autocasting 400 Ud
12 M (1.2E7) Mana Produced (This R) Allows you to prioritize the order of spell casting.

Spells with lower priority will be cast only if the higher priority spells are already active. Only while offline, increase your spells cast amount by 1 per minute.

Autocast5 upgrade Contingency Autocasting 500 Qad
20 M (2E7) Mana Produced (This R) Allows you to set a minimum amount of mana before starting to Autocast. A slide bar will appear on the mana bar when you CTRL+Click: Contingency-slidebar
By adjusting its height you will set a minimum amount of mana for spells to start casting. Once your mana reaches the threshold, spells will follow the priority rules. The contingency loop will break when there is not enough mana to continue, at which point the cycle will reset.

Only while offline, increase your spells cast amount by an additional 2 per minute.

Autocast6 upgrade Planned Autocasting 600 Spd
30 M (3E7) Mana Produced (This R) Allows you to set Primary and Secondary spells. Primary spells (Set with CTRL+Click) will fire when the mana reaches amount set by the Contingency slidebar. Secondary spells (Set with SHIFT+Click) will fire as soon as there is enough mana, and if ALL the primary spells are active.

Only while offline, increase mana produced by an additional 10% of your mana regeneration per second and your spells cast amount by an additional 2 per minute.

Autocast7 upgrade Efficient Autocasting 700 Vg
50 M (5E7) Mana Produced (This R) Allows you to set spells to work outside of contingency and planned settings. These spells (set with CTRL+SHIFT+Click) disregard your contingency rules and are cast as soon as you have enough mana for them.

Only while offline, increase your mana production by an additional 10% of your mana regeneration per second, and your spells cast amount by an additional 2 per minute.

Autocast8 upgrade Tiered Autocasting 800 Vg
200 M (2E8) Mana Produced (This R) (PA) For Tier spell upgrades: Allows you to set the maximum tier you wish to autocast each spell to. In the spell tooltip[4], use the Diamond icon to change its mode until you get to the desired maximum tier number. Spells will still follow their previous priority rules.

Only while offline, increase mana produced by an additional 10% of your mana regeneration per second and your spells cast amount by an additional 3 per minute. (Combined total of 90%)


Automatic casting can be setup by clicking on the autocast buttons inside each spell tool-tip[4], or by using the keyboard shortcuts: Silver: CTRL+Click, Gold: SHIFT+Click, Bronze: CTRL+SHIFT+Click, Diamond: CTRL+X+Click. Highest Possible Diamond Tier: Z+Click.

The total offline bonuses cap at a combined total of 90% boost to mana produced, and a count of 10 generic spellcasts per minute.

If auto-casting Tax Collection, note that it should be set as last spell, if at all. As it is the cheapest and has no duration, it will use up all the mana, and never leave enough for the other spells to be cast.

Offline Spell Casting Edit

While offline, Spells set on autocast will not be cast, and no effects will be gained. Instead, a generic non-specific spell will increase your overall "Spell Casts" entry in the stats. Individual spell counts (eg Combo Strike) will not increase.

However, individual spells will gain some "Active Time (This game)" based on their duration, cost and online mana regeneration rate. The amount is calculated as follows:

Offline Activity Time Gain Formula
Where t is offline time, m is online mana regen per second, d is spell duration, c is spell mana cost, and n is number of spells set to autocast

For Spells to work offline, you need certain upgrades:

  • Offline Mana Regen Upgrades (such as included in the 'Automatic auto-casting' upgrade)
  • Offline Spell Casting Upgrades (such as included in the 'Priority Auto-casting' and later upgrades)

The bonuses combine additively. The total bonus of all the offline auto-casting upgrades is 90% of your online mana regeneration rate, as well as 10 spell casts per minute and .

Mana spent is not a stat, and does not seem to accumulate at all while offline (but note that Primal Balance depends on mana produced, not spent).

Special cases:

  • Tax Collection has no duration. It is counted for the number of spells set to autocast but no production will be gained from it being set to autocast offline.
  • If any Brainwave cast time remains when going offline, it will simply continue until finished.[5]

See also Edit

Reference Edit

  1. If you have CtA tier 5 but not enough mana to cast all 5 tiers at once, the game will cast them when it can. eg: In the middle of CtA T1, it will start CtA T2, then CtA T3... and each time, the timer will get reset. All tiers combined, this results in fewer but longer casts. (which is not an advantage as you will also have longer inactivity time between the spell casts.)
  2. Formula source
  3. Unlock time table by cueballkev (source)
  4. 4.0 4.1 To manage to click inside the spell tool-tips, the option "Enable Spell Tooltip Persist" requires to be enabled.
  5. Source: offline spell activity time, its kinda weird now @kongregate forums
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